Well, obviously, non-specialists are gonna be of a slight disadvantage comparing to specialists since they don't have Reflect. So it's expected that non-specialst macros will require even more CP to compensate this. I am pretty sure you can easily modify a non-specialist macro into something that requires fewer CP, but chances are that it's not going to work very well in HQ-ing your item. So you might as well just manual craft it.
I have tried S'yahn Tias' non-specialist macro, taken from the reddit post that Rinuko posted earlier. And it works fine.
/ac "Muscle Memory" <wait.3>
/ac "Comfort Zone" <wait.2>
/ac "Inner Quiet" <wait.2>
/ac "Manipulation II" <wait.2>
/ac "Steady Hand II" <wait.2>
/ac "Piece by Piece" <wait.3>
/ac "Prudent Touch" <wait.3>
/ac "Prudent Touch" <wait.3>
/ac "Prudent Touch" <wait.3>
/ac "Prudent Touch" <wait.3>
/ac "Observe" <wait.3>
/ac "Focused Touch" <wait.3>
/ac "Comfort Zone" <wait.2>
/ac "Manipulation II" <wait.2>
/echo Macro #1 complete <se.2>
/ac "Observe" <wait.3>
/ac "Focused Touch" <wait.3>
/ac "Observe" <wait.3>
/ac "Focused Touch" <wait.3>
/ac "Steady Hand II" <wait.2>
/ac "Basic Touch" <wait.3>
/ac "Great Strides" <wait.2>
/ac "Innovation" <wait.2>
/ac "Ingenuity II" <wait.2>
/ac "Byregot's Blessing" <wait.3>
/ac "Careful Synthesis II" <wait.3>
/ac "Careful Synthesis II" <wait.3>
/ac "Careful Synthesis II" <wait.3>
/echo Macro #2 complete <se.6>
But the CP requirement was misleading on the reddit post. It should be 536 CP after food consumption. It is very high. To cut down CP cost, you may change Ingen2 to Ingen1, but if it impacts progress of the CS IIs too much, you may just take out Innovation instead. Either way, it will make the macro weaker though.
As you can see, even at the moment, it can only get up to 24% HQ rate. So a lot of HQ mat is required. So if you can't afford the HQ mat and the CP requirement, then I don't think you should macro it. Just manual craft then.