Quote Originally Posted by Rhindas View Post
And I'd like to say we really shouldn't have to order people to not stand in death but then you do Dun Scaith and you realize that you just have to accept some people are special.
In the case of AI, it's really too much to ask for the AI "party members" to be scripted for the dungeon. Like I could maybe see the AI players being programmed on a per-dungeon case so they know not to step in bad, actually yell out hints when the player is making a mistake, etc. But at the same time it feels like playing with PUG's or players that leveled in POTD that have never step foot in the dungeon before.

For the most part I'm not sure where Square-Enix is going with this. If the intent was to have a party in the similar vein as the FFXI Adventuring Fellow, people won't bother forming parties for anything the AI player can do. And to be fair, Halitali and Stone Vigil are some of the most over-queued dungeons when you do leveling queue under level 50. So if this gives players (particularly DPS) another option, that's perfectly fine. But I somehow doubt we will see any real improvements to the AI without there being AI-player specific content. I just hope we never see them on the overworld.