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  1. #6
    Player
    Rhindas's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    493
    Character
    Selawyn Kludra
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Hasrat View Post
    Use the Engage command. They'll have trouble even recognizing anything else exists. But obviously you need to do it every time the engaged target dies, or they fall back on their "No target, kill everything" strategy.

    Healers, idk. Maybe they just forgot to code them to recognize themselves as a priority. Using the gambit analogy, they put the Self: HP<40% gambit below the enemy: attack gambit.

    Disclaimer: I've only run as healer so far. So haven't experienced major problems myself. But, problems nonetheless. The tank obviously never succeeds at getting aggro on everything at the start, which makes for a sloppy grouping since they can't position very well. And dps seem to love throwing out random AoE attacks, which on top of the poor aggro, means they pull hate half the time. Until/unless we get some finer controls on each individual member, and/or use of signs/waymarks, it's going to be a bit rough.

    My advice: run with an ACN. They've got Physick, and they'll use it if needed.
    Using Engage doesn't work, the tank will simply whack the target you ordered Engage on once, and then go back to the other targets if they're not attacking the tank. This is blatant in Wanderer's Palace, and has already been mentioned above: they want those Treasure Hunters dead. You can be in the room around the beetles and they'll still run back to those treasure hunters. This will also happen on the final boss in there. You will be utterly spamming Engage to make them attack the targets attacking the party instead of going after targets NOT attacking the party. And I'm really doubting it's working as intended given that spamming Engage makes the archer go into turbo fire mode with unlimited Barrage.

    Engage needs changed to "I am your commander. I ordered you to attack this. So attack this, and don't disobey me." If we die because I gave a poor Engage order with it working like that, then that's on me at that point. But currently Engage for the tank is just a suggestion. Even Arcanist pets are smarter than these fools. I "get" that they're designed to pick up enemies on the aggro list that are currently not attacking them, but when if your commanding officer gives you an order, you follow it.

    And yes I've noticed the Arcanist heals more than the conjurer does. Though it's about as powerful as ours. Still, healing some is better none at all , I guess. /stare Cecily
    (3)
    Last edited by Rhindas; 10-22-2017 at 07:19 PM.