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  1. #1
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gemina View Post
    DPS AI is pretty damn good.

    Healer and tank AI needs a lot of work.
    I'll mostly agree.

    I think players are trying to do the command missions like they would with experienced players. So if you normally play Tank or Healer, the party feels a little too stupid. Like if you are playing healer in these parties, it takes WAY too much time because the tank doesn't engage a target like a real player would. A real player would (if they're not a noob) grab the mobs and then have the DPS attack the mobs from the rear/side. What happens so far with the AI, is that the tank does nothing until you either tell them to, or (faster) run into the mobs yourself. In the case of Halitali and Brayflox Longstop, guess what the AI does? Stand in bad. In Stone Vigil the AI players are following Isgebind while in the air, so they always end up stepping in bad.

    On the plus side the AI players aren't squishy. So they can stand in bad and last a while, but this is where the AI's dumbness comes to light. If you're playing Tank, and retreat to not step in bad, the DPS AND Healer will stand in bad.

    I think the developers intentionally picked the dungeons with the "step in bad" mechanics on purpose so that otherwise solo players would have to compensate for the AI. At least the command missions aren't as punitive when you die, it just sends you back automatically instead of waiting for the AI to die slowly.
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    Last edited by KisaiTenshi; 10-22-2017 at 05:19 PM.