All the AI needs some work. They are nothing like the very good higher level AI in job quests. As a tank, it was a regular thing for the ranged DPS to target the mob I did NOT attack, not to mention...they attacking any mobs in range whether or not I even plan on doing that.

In the Wanderers Palace, they went for the Treasure Hunters. No matter how much I tried to pull them away, drawing them to myself and using Engage on further mobs, the moment the mob I ordered them to attack was down, they went for the Treasure Hunters that were a room away instead of the mobs right next to the one they just killed. Treasure Hunters which they shouldn't even ever attack...

The game really needs more commands and better AI. I think that their AI sucks like this simply because the developers wanted a "base" that could be made better with time, all the while not being too good, to make standard runs with other players still preferred. Cause, yeah, there is really no difficulty in making an AI that would work wonders in nearly all of dungeons with just one set of general commands, then make a unique one here or there for every dungeon with a special mechanic.