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  1. #1
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50

    Visual Gear Damage

    I think it would be a cool effect that gear matches its condition. Possibilities of 3 visual tiers.
    FABULOUS
    Gear has seen better days (Orange)
    Looks broken and nasty (red)

    How outlandish would this be? And it would only need to be on primary items like Body/Legs/Head
    (16)
    MAGIC MUSHY ROOMS

  2. #2
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    that would be way to much for the little gain it would give visualy....

    there would have to be three versions of every piece of visable gear, for every race. now unless the way things are displayed is simplified alot in 2.0, it would be to much demand on systems.
    (3)

  3. #3
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Can we just get rid of gear condition then?
    (4)
    MAGIC MUSHY ROOMS

  4. #4
    Player
    redmage's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    393
    Character
    Topheru Jopheru
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Though this is something that wouldn't necessarily be needed in the game, it would be a pretty nice added touch down the line! In Vindictus, they have a similar feature -- armor gets dulled, rusted, and scratched, woven items look worn and the color fades with wear as durability goes down.
    (1)

  5. #5
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    I'm not certain but I think there is slight visual gear damage at least on some thaumaturge weapons. I recall having a ivory staff at 0% and quickly repaired it and it looked brighter.
    (1)

  6. #6
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    PS3 Limitations


    /thread
    (2)

  7. #7
    Player
    Irana's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    628
    Character
    Index Labyrinthya
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    I want my gear to break down and show my sexy booty ala Queen's Blade when the girls armors break xD
    (2)

  8. #8
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Rau View Post
    PS3 Limitations


    /thread
    wait you don't think ps3 can possibly show visual gear damage? I'm not understanding how PS3 can't make that happen. lol
    (1)

  9. #9
    Player

    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    114
    Quote Originally Posted by Eldaena View Post
    wait you don't think ps3 can possibly show visual gear damage? I'm not understanding how PS3 can't make that happen. lol
    I don't know about the ps3 limitation ,
    but currently i think it's the client limitation is the major problem that is slacking off everything

    come to think of it this way to make visual gear damage it's mean
    1.new texture
    2.this texture will be triggered when your gear is getting damaged
    3.the trigger will launched the new texture to replace the old one that is currently on display of the gear
    ( or maybe some kind of filter )

    That means the developer have to create new texture and write on some code to fixed the client for make use of it
    and if they do come to think about the sending/receiving from client to server. ( cuz this game keep everything up on their server , even for something that is can only be client based )

    Every single character have to reloaded the texture of gear ( like when you get chaged / take off gear )
    every time the gear is damage , as you all knows about the lagging , delaying and graphic loading speed
    ( that use amount on your pc power ) and yes to be frank that will be interrupted the battle for sure.

    Do you still want it?
    (1)

  10. #10
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rau View Post
    PS3 Limitations


    /thread
    Even as a joke this is largely incorrect as there's a lot of PS3 games utilizing engines that can show visual wear & tear in various aspects that are indeed online.

    From what I remember they said the current client design prevents a lot of stuff like this since it prevents being able to see a lot more models in general.
    (1)

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