Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 31

Hybrid View

  1. #1
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50

    Visual Gear Damage

    I think it would be a cool effect that gear matches its condition. Possibilities of 3 visual tiers.
    FABULOUS
    Gear has seen better days (Orange)
    Looks broken and nasty (red)

    How outlandish would this be? And it would only need to be on primary items like Body/Legs/Head
    (16)
    MAGIC MUSHY ROOMS

  2. #2
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    that would be way to much for the little gain it would give visualy....

    there would have to be three versions of every piece of visable gear, for every race. now unless the way things are displayed is simplified alot in 2.0, it would be to much demand on systems.
    (3)

  3. #3
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kailea_Nagisa View Post
    that would be way to much for the little gain it would give visualy....

    there would have to be three versions of every piece of visable gear, for every race. now unless the way things are displayed is simplified alot in 2.0, it would be to much demand on systems.
    Thats not true you can do gear damage by textures and shaders.
    (1)

  4. #4
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Jinko View Post
    Thats not true you can do gear damage by textures and shaders.
    in other games yes..... but FFXI and FFXIV use a DAT file for each armor piece for every race/gender so in relation to FFXIV right now, it could not happen, maby when 2.0 and their new engine
    (1)

  5. #5
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Kailea_Nagisa View Post
    in other games yes..... but FFXI and FFXIV use a DAT file for each armor piece for every race/gender so in relation to FFXIV right now, it could not happen, maby when 2.0 and their new engine
    No it doesnt lol Textures are completely separate to the models, which are seperate to the skeletons, even shaders and bump mapping is seperated within the dat file (if you dont know, Dat file is just a container, its just several files that have been melded together as 1)

    Infact there is kind of this already, the illusion of it anyway. Look at the gear from when you start, say the Pugilist set, it is worn, it is torn, its dirty, then look at velveteen pugilist gear, its same model, just a better texture.

    There are a lot of textures that are currently not being used that could give this affect, and it would not be hard to do really if you're just switching between textures.
    (1)

  6. #6
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by viion View Post
    No it doesnt lol Textures are completely separate to the models, which are seperate to the skeletons, even shaders and bump mapping is seperated within the dat file (if you dont know, Dat file is just a container, its just several files that have been melded together as 1)

    Infact there is kind of this already, the illusion of it anyway. Look at the gear from when you start, say the Pugilist set, it is worn, it is torn, its dirty, then look at velveteen pugilist gear, its same model, just a better texture.

    There are a lot of textures that are currently not being used that could give this affect, and it would not be hard to do really if you're just switching between textures.

    yes I know what a DAT file is, I used to mess around alot with FFXI DAT modding. and again, it is not that simple, the archaic way SE has done DATs in FFXI and in FFXIV would not allow this to be done easily. Again could not happen now, but maybe in 2.0+ would be an interesting thing to see too, but again, not something I would want them focusing on.
    (1)

  7. #7
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Can we just get rid of gear condition then?
    (4)
    MAGIC MUSHY ROOMS

  8. #8
    Player
    redmage's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    393
    Character
    Topheru Jopheru
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Though this is something that wouldn't necessarily be needed in the game, it would be a pretty nice added touch down the line! In Vindictus, they have a similar feature -- armor gets dulled, rusted, and scratched, woven items look worn and the color fades with wear as durability goes down.
    (1)

  9. #9
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    I'm not certain but I think there is slight visual gear damage at least on some thaumaturge weapons. I recall having a ivory staff at 0% and quickly repaired it and it looked brighter.
    (1)

  10. #10
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    PS3 Limitations


    /thread
    (2)

Page 1 of 3 1 2 3 LastLast