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  1. #32
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by shao32 View Post
    first of all you guys dont have much idea what are you talking about, current conten is actually desing with tanks in tank stance in mind, the 20% is not gamebreaking or god mode so change tank stances to be 24/7 hen you are MT will dont break the game or need a rework on all current conten at al, stop over exaggerate.
    I pulled up your records, and you're pretty good on doing damage as drk. So you spend 90% of the fight out of grit and manage to clear the fights easily enough, yet still claim this content was built with tank stance in mind? how.

    I just firmly feel its only place is just as a crutch to use when your group is bad, or when you want to learn a fight safely (And of course pulling the entire dungeon in 4 mans, but nobody cares about 4 mans here.). These fights dont need you to have 20% extra effective health, or else a lot of tanks wouldn't still be using penta melded 320 crafted gear with str and dh. They would absolutely rescale all content's damage based around you having 20% bonus mitigation, or it would just be too easy to be a tank.

    Hell, why don't you just wait for 4.2 and stack pure tenacity if you really think it feels that bad. if you stack pure tenacity as your primary after 4.2, you'll likely reach 15-19% damage reduction all the time.
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    Last edited by Zerathor; 11-17-2017 at 09:33 AM.