Dragon Kick should be an AoE
Dragon Kick should be an AoE
Made it last night but didn't post it till a few hours ago. Hope it helps if you haven't done it yet.
We didn't go the same order as Phobos, but a very similar one nonetheless.
http://www.youtube.com/watch?v=0Q_BQ...1&feature=plcp
So much nostalgia.. The monk quests were awesome. I enjoyed the diced difficulty and story.
Om Mani Pad Me Hum
Of art and music~ http://wcjoseph.blogspot.com/
http://lodestone.finalfantasyxiv.com/rc/diary/top?cicuid=10218844
Its ok Ive got my Body piece a few minutes after I posted by using the Kiting way as well![]()
So I've noticed that Fists of Wind significantly cuts down recast times on WS. I think Howling Fist dropped from 80 sec recast to 60 sec. Also, that perma-quick is amazing. It probably makes MNK the best kiter if hate isn't an issue. I always default to MNK in towns now.
If you alternate between the three 3-part combos there is practically never a time where one of these won't be ready to use. With Ballad and improved Sucker Punch, MP costs on fists are manageable. 3 types of elemental damage, 3 ways to stun, and that amazing Second Wind. I think MNK is really powerful atm and potentially the top DD for any situation where they can take advantage of elemental weakness.
I would like some crow pie please.
500+ evasion and being able to run faster than anything else sure is fun xD
But the effectiveness of evasion on some mobs seems bugged or at least badly designed. Especially the newly added enemies (from job quests) seem to hit 90% of the time even with over 500 evasion. Why sacrifice defence in favor of evasion if it doesn't work versus higher leveled mobs? :/
Fist of wind doesn't enhance evasion (as it was designed first).
So we still at 300~ Evasion
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Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~
Well I'm slightly over 500 :P
And some mobs couldn't care less about it and still hit 90%
Wasn't talking just about fist of wind but about mnk in general.
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