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Thread: Paladin

  1. #1
    Player
    knite23's Avatar
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    Character
    Sykotic Knite
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    Balmung
    Main Class
    Archer Lv 60

    Paladin

    Paladin

    Spirits Within - Delivers a melee attack at close range. Combo Action: Phalanx Combo Bonus: Increased damage based on your HP.
    Cover - Redirects a melee attack against target party member to you.
    Divine Veil - Grants a HoT effect on all party members within range when a healing spell is cast on you.
    Hallowed Ground -Grants imperviousness to melee attacks. Effect fades upon moving.
    Holy Succor - Restores target's HP. When cast on another player, restores 50% of their HP in addition to a portion of your own.

    Paladin-Gladiator level 30 and conjurer level 15.

    Available Class-specific Actions
    Marauder/Conjurer

    why do i get a sinking feeling hallowed ground will be a bubble like on wow (pally's are op in ever game) discuss
    (0)
    Last edited by knite23; 03-06-2012 at 03:25 PM.

  2. #2
    Player
    RolandDebreton's Avatar
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    Roland Debreton
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    I know if makes people want to commit suicide by chainsaw beheading, but in FFXI (regardless of you liking it or not) the predecessor of this game, paladin was not OP. For the most part it was largely balanced (if a bit weak at times) until melee was made massively OP, battles were shortened and turned in Weapon Skill kill fests, or events simply precluded a standard MMO paladin style blood tank.

    That being the case I feel like SE being the company it is, with many of the same individuals working on this as they did XI, I doubt were going to have the immortal super melee tanks you see in many MMOs. Official word on the exact effect of Hallowed is: Grants imperviousness to melee attacks. Effect fades upon moving. It is a temporary Invincible effect, situationally it will probably most difficult to stand still for long periods of time (need to reposition Ifrit/ Kite moogles/ avoid ghosts in Darkhold), and I imagine there will be an unforgiving recast on it.

    It does not appear to effect team mates, thus it won't be super rampart as such.
    (2)
    Last edited by RolandDebreton; 01-08-2012 at 05:00 PM.

  3. #3
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    RolandDebreton's Avatar
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    Roland Debreton
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    Gladiator Lv 60
    If anything, as I understand it we will no longer have Provoke (a Marauder crossover ability) available on Paladin (and the apparent single best hate snagger).

    That being the case seeing no new direct hate spike tool Paladins will probably have to manage hate by curing (Succor/Veil) and finesse (WS/Hallowed/Cover), as well as damage mitigation (Sentinel/Rampart/various shield moves) instead of direct hate pull (Flash), and I doubt very seriously they will ever manage hate by pure damage.

    Thus, I wouldn't fear for OP Final Fantasy Paladins.
    (0)

  4. #4
    Player
    SeraviEdalborez's Avatar
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    Seravi Edalborez
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    From http://forum.square-enix.com/ffxiv/threads/30986

    PLD ABL. 3 - Hallowed Ground - Grants imperviousness to melee attacks. Effect fades upon moving.
    PLD Mag 1 - Holy Succor - Restores target's HP. When cast on another player, restores 50% of their HP in addition to a portion of your own.
    (0)

    XI: Zeroblade, Titan Server

  5. #5
    Player
    Stufoo's Avatar
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    Stu Foo
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    Dark Knight Lv 70
    Quote Originally Posted by RolandDebreton View Post
    If anything, as I understand it we will no longer have Provoke (a Marauder crossover ability) available on Paladin (and the apparent single best hate snagger).
    "Yoshida Naoki: The requirement to get these jobs is to do a job quest, but to do a job quest, there is a special requirement too. If you want to become a paladin, you need to have a class level 30 of gladiator and 15 of marauder. Then you can apply to this job quest and then, if you complete it, you can unlock that job, so it is not really like combining classes. It is more like a requirement.

    For example, paladin will be a really special job for tanking. To make sure that he gets those abilities, he will need do more different quests to get those abilities. You are going to protect others, but that’s not all. You have the marauder as a background class before you become a paladin. Those kind of class abilities will be connected to the paladin job. Even if you had more classes in the past, these are not related to the paladin and can’t be used."

    The job-restriction on abilities will be for things that do not make sense for them. For paladin, provoke is fine, firaga is not, etc. The system actually makes sure that you do have the tools that you need to do your job, so everyone knows what they can expect of you.
    (4)

  6. #6
    Player
    knite23's Avatar
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    sorry updated it
    (0)

  7. #7
    Player
    Evaddaragon's Avatar
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    Evad D'aragon
    World
    Gilgamesh
    Main Class
    Paladin Lv 88
    Quote Originally Posted by Stufoo View Post
    "Yoshida Naoki: The requirement to get these jobs is to do a job quest, but to do a job quest, there is a special requirement too. If you want to become a paladin, you need to have a class level 30 of gladiator and 15 of marauder. Then you can apply to this job quest and then, if you complete it, you can unlock that job, so it is not really like combining classes. It is more like a requirement.

    For example, paladin will be a really special job for tanking. To make sure that he gets those abilities, he will need do more different quests to get those abilities. You are going to protect others, but that’s not all. You have the marauder as a background class before you become a paladin. Those kind of class abilities will be connected to the paladin job. Even if you had more classes in the past, these are not related to the paladin and can’t be used."

    The job-restriction on abilities will be for things that do not make sense for them. For paladin, provoke is fine, firaga is not, etc. The system actually makes sure that you do have the tools that you need to do your job, so everyone knows what they can expect of you.
    Could you please redirect me to where you found that source ? Because the one that I have doesn't quite say the same thing, taken form the LIVE letter part II :

    "1:00:11
    Q: I'm not too sure how the job system is going to work. Is it correct to say, for example, that the gladiator will be renamed paladin and we'll be able to change modes?

    A: First of all, there's a series of job quests in the pipes. For example, to become a paladin, you'll need to be at least a level 30 gladiator and complete the first paladin job quest. After which, additional job quests will be unlocked every 5 levels."

    My source : http://ffxiv.gamerescape.com/2011/11...ased-11112011/
    (0)

  8. #8
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    AmandaHuggenkiss's Avatar
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    Amanda Huggenkiss
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    Sargatanas
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    Quote Originally Posted by RolandDebreton View Post
    If anything, as I understand it we will no longer have Provoke (a Marauder crossover ability) available on Paladin (and the apparent single best hate snagger).
    My understanding is that Paladin will get to use skills from both classes that unlock it.
    Paladin is unlocked by having a 30 Gladiator and a 15 Marauder.
    So... it will be able to pull weapon skills from both classes.
    (0)
    I like frog

  9. #9
    Player
    Evaddaragon's Avatar
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    Evad D'aragon
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    Gilgamesh
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    Paladin Lv 88
    Quote Originally Posted by AmandaHuggenkiss View Post
    My understanding is that Paladin will get to use skills from both classes that unlock it.
    Paladin is unlocked by having a 30 Gladiator and a 15 Marauder.
    So... it will be able to pull weapon skills from both classes.
    But where is this information coming from ? When I read both of the LIVE letters Q&A, Yoshida himself never states anything of the sort. Is there any other source of info I am not aware of ?
    (0)

  10. #10
    Player
    Stufoo's Avatar
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    Stu Foo
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    Dark Knight Lv 70
    Quote Originally Posted by Evaddaragon View Post
    But where is this information coming from ? When I read both of the LIVE letters Q&A, Yoshida himself never states anything of the sort. Is there any other source of info I am not aware of ?

    http://massively.joystiq.com/2011/10...oshida-part-2/

    http://jpgames.de/2011/10/jpgames-de...naoki-yoshida/

    http://forum.square-enix.com/ffxiv/t...l=1#post429023

    He does say it in the second live letter, but as you can see in that third link, he mumbled marauder for whatever reason.
    (2)

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