As a tank HoT, Aslyum works. WHM already has a tank HoT, though, and two of them if you're using Medica II. A third one that has a side effect of temporarily locking out DB (unless you use it after DB) is not exactly very interesting. I'd probably enjoy it more if they changed it to "everyone standing in this gains 10% skill/spell speed", because it'd let me fling rocks faster.
CU and SS are more limited use, but they do very useful things in those situations, stacking isn't exactly uncommon, and they don't require the party to stand still for the entire duration to work. I mean, SS *could*, if you used it as a tank mitigation, but then it's doing something better than Asylum with the same limitations.
Keep in mind that we're on the second version of PI now. WHMs complained about the first version so much because it required spamming Cure to get confessions at a 20% rate, and would only heal targets with confessions... which meant it was effectively a tank heal. There's been far less complaining since it was changed to be usable. It works fine now, it's just something that only really shines at the bleeding edge. And that's fine. Those buttons are going to exist. I'd rather see fewer of them than more, of course. (Probably one of the reasons I dislike SCH is just how many buttons feel that way, where you're constantly juggling all these situational things. For those who enjoy that style of gameplay, great!)I've actually been a little baffled at this, but I can actually understand why WHMs have complained about PI so much. When you look at their HW additions, WHMs got abilities that were useful in a general sense. I'm a SCH main, and when HW hit 3/5 of our new abilities were pretty much linked to raiding only. Both tactics and Dissipation were extremely situational in casual content and really shined as tools in raids. I'm not 100% sure about other jobs, but based on that alone I can say that it's not unheard of for a job to get abilities that may only have uses in higher end content. So I don't really see Plenary as a 'problem'. You might not see it being used all the time, but it has proven its use in Savage, mainly 04s.




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