Quote Originally Posted by Vaer View Post
I wouldn't use it for most jobs since it wouldn't benefit that much from it since jobs that do have combos usually have branching combos off the same starter.
This could potentially make the UI confusing in a new way, yeah. It would be a case by case basis and would take memorization of your UI. But that's true of the system we have now as well. Maybe the real solution would be to make them not only optional but also customizable? So maybe something like for PLD what I described in the OP, OR Fast Blade could be a dedicated button, and the 3 distinct combos could be their own buttons. 4 buttons total instead of 6. Still improvement.