Quote Originally Posted by Hasrat View Post
Problem probably is, the game likely has no way of recognizing "adds." A mob is a mob is a mob.

That's why they gave you the "Engage"/"Disengage" options.
And believe me I do use those commands as need be. However, there are times when that is terribly inconvenient.

Quote Originally Posted by Canadane View Post
Just kill things before adds are a problem.
https://youtu.be/NsoEt_3VPog
The main incentive for me making this thread is actually the Tonberry King. The tank npc goes out of their way to attack all of the adds, including the stabbers, when all I need/want them to do is tank the boss. As a dps I go after the adds and take them out easily, but it's rough on the squadron when the tank runs around attacking adds with the boss in tow. Not only do I have to attack the adds immediately to kill them but I also have to stop and spam engage on the boss so the tank stops chasing the adds.