Rather than using the storage glitch try the floating glitch using a stage wall and riviera wall shelf if it's a tabletop item. If its not tabletop those same items should also work for the float anything glitch.Hello! Can anyone help me with this floating glitch I'm trying to do?
So I'm trying to place this statu (non-tabletop) in the exact X/Y axis, but levitated on top of the countertop as shown in the red sketch. I've tried the storage glitch and it's not working, I keep getting the "item cannot be placed" error every time I try.
I just tested both that method and the storage glitch method (which is better since you can have the partition already placed where you want it). Both worked fine for me.
I'm a mouse/keyboard user. I don't know how they're done with a controller.
As Guardian said, you can't place furnishings on a countertop using the storage glitch. You need to use the floating glitch. I floated the Head of the Dreadwyrm in our FC house for All Saints Wake using a Stage Panel and a Wooden Loft. The Riviera Wall Shelf will work also so you can avoid floating the counters with it (though easy enough to let them snap back down after you're done if you prefer using the loft).Hello! Can anyone help me with this floating glitch I'm trying to do?
So I'm trying to place this statu (non-tabletop) in the exact X/Y axis, but levitated on top of the countertop as shown in the red sketch. I've tried the storage glitch and it's not working, I keep getting the "item cannot be placed" error every time I try.
Just make certain you have it in the X,Y position that you want before you start floating it. Also remember you need to rotate it once you have it at the height you want so it "locks" into position. If you don't rotate it, it will snap back to the floor.
I didn't know of that glitch, thank you guys so much!! ♥
Unfortunately, most of these do not work in 5.1.
Could you be more specific on what most is?
I've been glitching just fine. Though honestly, I find some guides to be misinformation after experimenting on my own. Like needing to start the half wall with a leaf rug, when you can start with a shelf and skip that step.
cerise leclaire
(bad omnicrafter & terrible astrologian)
Placement of objects on partitions (windows, for example, but after today's launch of the game bug is valid with all objects - which requires restarting the client, but this does not guarantee its correction) does not work.
Raising non-tabletop furniture doesn't work by putting objects under it, therefore Wooden Loft cannot be used as a second floor.
And I wonder again and again: why use glitches just to put the furniture where I want?
Last edited by SoranRigel; 12-06-2019 at 02:52 AM.
I just furnished an apartment with the loft glitch. Maybe you're doing it wrong or I'm not understanding what you mean. And for that I apologize. But here's something I did last week. Is this not what you mean?Placement of objects on partitions (windows, for example, but after today's launch of the game bug is valid with all objects - which requires restarting the client, but this does not guarantee its correction) does not work.
Raising non-tabletop furniture doesn't work by putting objects under it, therefore Wooden Loft cannot be used as a second floor.
And I wonder again and again: why use glitches to just put the furniture where I want?
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The message that this glitch doesn’t work for everyone is here: https://youtu.be/fxg4wfk_QsM
And
It is strange, difficult, long and simply not working.why use glitches just to put the furniture where I want?
I see. Well, my guess to it not working are people either exiting the menu too slow or their placement is off. I do agree we should just be able to do the things, but if I can do it, then I think anyone can. I also primarily play on PS4 so maybe its a PC thing? Because everything I glitch works without fail when done correctly.
A free placement mode would be really, really fun. And would help save hours of slow frustration when you misjudge just 1 pixel and get ultimate Z fighting on objects, then have to do it all over again.
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