Moving False Windows
4.1 brought us several really nice fake windows that react to game time. Unfortunately by default they can only be placed on real walls.
Well, we can get around it pretty easily by abusing the snap feature that annoys everyone during float glitching.
As of 4.1 this applies to Fool’s Portal, Imitation Oblong Window, and Imitation Stained Crystal Ornament.
Yes, we have to place the window first on a real wall.
Next we place a partition (trusty White Partition) as close to the wall as possible. Disable Grid Snap for precision.
Then, when you exit the Layout editor, that window should snap onto the partition.
From here you can move the partition/window combo around freely, even rotate it.
You can even toggle counter surface and remove the partition to leave it free-floating.
What you
cannot do is move the window itself, so you will have to be extremely careful aligning the window in vertical space before putting it wherever it will ultimately be.
And just FYI the Fool’s Portal has one-way collision. Good for trapped fake doors.