Using Storage glitch to float basically anything, even non-attaching Furniture
Thanks to a discovery by Twitter user @noisy_loud and some translation work on the subreddit, we can now float pretty much everything!
This glitch works by replacing an object mid-placement in one Storeroom category with one in the same slot in the general Storeroom list.
The main limitations of this glitch is that it can only be used to place objects on horizontal
permanent house fixtures, i.e. wall trim, above windows, railings, fencing.
The range of applicable surfaces varies based on your house's architecture/windows/doors so not all options may be available!
i.e. it's impossible to do this glitch on Chocobo house doors/windows, but quite easy with Shirogane Castle doors/windows.
The variations on the house railing bars and deco also offers different surfaces.
First, you need to organize your Storeroom lists. (this is a tribulation for homes that relocated)
The glitch works by "placing" one object in a sublist with an object in the same slot in the Display All list.
In this example I will use an object in slot 5 Wall-mounted's Galleass Wheel to float the slot 5 Display All's Masonwork Stove.
The specific sublist object you use doesn't matter, but Wall-mounted items demonstrate the process best.
Next, you need to
keybind System tab > Display Subcommand to something convenient.
Left-click the temp object to bring it out of storage (make sure Movement is active). You can toggle between the Storeroom lists to verify the object you want to actually place.
Here are some examples of surfaces that work, like the lower trim of walls and occasionally horizontal surfaces of windows and doors.
It's easy to see on Wall-mounted objects because the crosshair goes horizontal.
Partitions and other furnishings do NOT qualify as surfaces, only permanent house fixtures.
Without clicking, hit your Subcommand menu keybind, which will bring up this submenu near the furniture. Hit the Subcommand keybind again to Place.
And
voila! If you did it right, for no reason whatsoever the Masonwork Stove gets placed where the Wheel was.
(The temp object is returned to Storeroom no harm done)
You can freely rotate the object in this state as long as it's not a Wall-mounted type.
As mentioned earlier, most any permanent horizontal surface works, even stairs and tops of fencing!
Heck even the "Mt. Fuji" designs on the railings work, as does that open wall on the top floors of mansions.
The nature of this glitch means that unfortunately rugs can't be floated as they are always last on the Display All list.