There's finally a rabanastre guide. But i'm sure many of you have already done it :P
http://www.gamerevolution.com/guides...24-player-raid
There's finally a rabanastre guide. But i'm sure many of you have already done it :P
http://www.gamerevolution.com/guides...24-player-raid
I thought you needed to stand under pillars.
I see my alliance do it all the time =)
Done or not, it's always nice to check these mechanics how they objetively work. Or find an alternative on how you can deal with them. Thanks for sharing!
I see this all the time, followed by "wtf" from the person (or persons) who got smashed by them. I laugh more than I probably should. I've also been a victim due to not paying attention and laugh at myself equally.
Alternative method = Gather them up for quick AOE. Crystals spawn where the adds die. Overlapping crystal circles will increase the fill rate of gauge but AOE dmg will overcome the dps check. The tether between adds doesn't affect them like the big adds on the 1st boss.Royal Blood- summons Shades. If you are chained to them, run away and spread them out. Everyone else, kill them quickly
On Mateus first phase. If the Aqua Spheres are killed in the right order (which mean before the "ice skating add" touch them), and people take all little blue orbs, then there will be no adds. Order from left to right is 1, 3, 2. (for those who prefer markers, kill the orb on A first, then the one on C and finish with the one on C).
On second boss Hashmal, all 3 teams can stay most of the time by their markers. So you won't see B members with C team for exemple and it's easier for healers to heal ALL the team without running around. (everytime I play that way, there are no wipes on sand spheres).
Last edited by Namida-Hikari; 10-19-2017 at 11:54 AM.
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