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  1. #51
    Player
    Zarabeth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    663
    Character
    Kaylee Frye
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    I think it's fine the way it is. It's not like the lower dungeons are hard in any way even when level sync is used. Also this would make dungeons miserable for newbies which is not a good thing.
    (1)

  2. #52
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Quote Originally Posted by Ashenspire View Post
    Why boot lowbies in 5 minutes when you can get the place done in 6? I've run thousands upon thousands of dungeons as tank, dps, and healer. And the only time I've ever booted or seen someone booted from a dungeon was a Dragoon that used nothing but Full Thrust. Not comboed. Just Full Thrust.

    No one is advocating kicking people for low dps. It IS a punishable offense. But the low level roulette is nothing but a chore, and there's no incentive to run it at level 70 unless AiN, and even then it's almost always Tank.
    You're only running sastasha in 6 if you unsynch, it takes about that long just to run thru the place. You're not doing that in a roulette with lowbies.

    Right now their is no reason to kick lowbies. Your change would create a reason and it would be to kick them to get the "chore" of the lowbie dungeons done with quicker.

    As far as kicking for low DPS, well you admit to doing just that once and as long as no one says in chat they're kicking the person for that, prove it.
    (2)

  3. #53
    Player
    NocturniaUzuki's Avatar
    Join Date
    Mar 2017
    Posts
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    Astrologian Lv 70
    While I understand the sentiment, I don't think it can be done without SQEX spending a ton of time rejigging countless old dungeons and trials to prevent the new skills from completely breaking them.

    If anything, I think it would be a better approach if SQEX simply took old level caps into consideration when they rejig jobs. It's great that they reinvent jobs to make them more fun and functional, but they need to find a way to do that without simply butchering their gameplay at previous level caps.
    (1)
    Last edited by NocturniaUzuki; 10-19-2017 at 10:24 AM.

  4. #54
    Player
    NocturniaUzuki's Avatar
    Join Date
    Mar 2017
    Posts
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    Astrologian Lv 70
    Sorry for the double reply because I can't edit on my phone.

    I'd also like to mention that the only thing that will genuinely revive old content is the players wanting it to happen themselves. Old content is already fun AND a challenge. You just have to find that challenge yourself instead of having SQEX hand it to you. Want Ultima to be harder? Either do it on MinIL or try 4-manning it with no tank, Synced.
    (0)
    Last edited by NocturniaUzuki; 10-19-2017 at 10:28 AM.

  5. #55
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    High-level people don't want to play through low level dungeons cause they are boring, partly because they are crippled in skills.
    Roulette bonus was made specifically to incentivize people doing the low level dungeons as necessary despite them not wanting to due to how boring they are.
    You want to remove the boring aspect of them, and make them more fun than the high level content...cause let's be honest, sometimes it's actually fun to "melt" the large groups like they were nothing.

    Solution?! Remove the roulette bonus altogether...Sure, go ahead and guess how many people will actually DO it then?!

    You want to be "rewarded" for being rewarded. And you want that while hurting new players, which WILL get kicked more often with this change. No matter how much you say they won't. Then there are people that will just leave or provoke being kicked cause they got a higher level dungeon that would take twice as long as if they got a low level one. Tanks and healers could afford doing that, seeing as their queue is almost instant, getting a chance at an even faster run.

    You really don't know how "people" work. Heck, you don't even seem to understand what motivates you. Just thinking that it would be "cool", without actually thinking (or outright denying when told of them) about the consequences won't help anyone with anything.
    (2)

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