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  1. #1
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    I don't really see why this is considered a problem that needs to be "fixed". I mean, if they do let us keep our abilities or some rendition of it (but obviously scaled), then wonderful. If not, then business as usual. Are people really that adamant about their frustration (a very strong word to use in this context) at losing their skills/spells for 20min? Even in the case of tanks not having their stances, it obviously hasn't been a game breaking loss...

    The fix, I would assume, is simple enough to implement (scaling down our tools to whatever level), but given the fact that dungeons are designed around the lack of them and how quickly/easily we clear them, I'd think frustrations would grow even larger among this crowd of complainers. In other words, should the time come that they get a party that does not have the additional skills/spells available to them, then said person become much more frequently frustrated at the fact the run is not going as fast as it "should" be.
    (3)
    Last edited by Welsper59; 10-19-2017 at 05:31 AM.