Quote Originally Posted by Ashenspire View Post
Or you're showing the players without the skills the stuff they will be able to do eventually. Tanks pulling one at a time teach people how to aoe exactly? This continues into Expert roulettes where it doesn't belong. It should be instilled earlier. Do you realize how much faster leveling roulette queues would be for DPS if everyone kept their skills? More people queuing + faster dungeon completion = faster queues. It's a win-win.

Also, the part where I said "if your group has the ability to aoe everything down." If a 70 PLD pulls 4 groups with a low level DRG and MNK, they'll run out of cooldowns, healer will run out of MP, and it'll be a wipe. AKA the group didn't have the ability to aoe everything down.
*smh*

Queue times are long because of a lack of tanks and healers in the queue compared to the number of dps players waiting in the queue not because the servers can only run so many dungeons at a time. Increasing the speed the dungeon completes won't change this at all.

Again yes the new player can see what they have to look forward to and also experience first hand how much they suck right now in comparison. Also their are plenty of people that would love to get the sastasha run over with ASAP. You really think having the ability to kick the new player dps that is dragging the group down wont be abused to make the run over with quicker? >_>

Also yes as we said when you have the aoe damage. Well with your plan I can no longer make that judgment based on the dungeon and classes involved. I would then also have to inspect each of my players to make sure they have those skills available. And again max level players would be favored over low level ones.

Never underestimate the malicious nature of jerks. If they think they can get away with it, they'll do it.