SE it too scared to change anything. They found a system that works and they are going to stick to it.


SE it too scared to change anything. They found a system that works and they are going to stick to it.

Is that really a bad thing tho? I find it's better to use what works and perfect it... or do we want another sonic series where NOTHING works cause sega is always changing things. I get the need to want something fresh but we're getting that in the next patch. Lets wait before we doom and groom right? - and no this wasn't directed just at you. But to everyone who mentions something like what you just said. -
Based on the whiplash of sorts other games have given their players through big changes to systems between expansions, I can't say I blame them.
Doing that can also set a precedent and expectation (and if you're big enough, that precedent will - according to players - extend beyond just the game that does it) to make big changes with every expansion, even when that means changing a really good or well-received system.

I do feel like the past alliance raids are way too easy and boring. Bosses takes less then 2 min to kill and raid takes about less than 10 min to complete. I think they should up the difficulty because the raid roulette is starting to feel like a chore.


See, I kind of feel the opposite. 10 minutes and easy fights isn't a chore. It's relaxing. I'm not against raids being made difficult for those who want it, but I'm perfectly fine with Roulettes taking little time and effort.

I agree. I do wish the raids at least take time and effort.
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