Quote Originally Posted by hellmach View Post
For some of us the fun is in acquiring the gear and not for it's own sake but knowing that it will make us progressively stronger and be able to take on more difficult bosses and most importantly that you get the feeling that you earned your reward. You then take these rewards and you take on the next big challenge.
Yes, but I already said that savage does what you are asking for. You clear O1S and get better gear and progressively stronger then you move on to O2S and get better gear and get progressively stronger and so on and so on until you get to the final turn O4S which is not the hardest they've ever added but a good challenge nonetheless.

There you can obtain the best weapon until the end of this patch cycle until relic eventually gets upgraded. If you clear all of that and get BiS and know you beat the savage turns when it was hard and unerfed that is definitely something you earned. Also keeping up with and completing the savage content they add makes you into a better player. You improve and learn new mechanic styles that they may make use of again so you earn that improvement as well.

If you have no time to join a static that also might be the problem. A static fulfills this idea that you mentioned of gearing up and getting progressively stronger and being able to take on the next savage floor as a group. How far into savage have you cleared if I may ask?

I pointed out that if that is your opinion then that is fine. Some do have fun acquiring gear, but not actually have fun in the content itself that is true. There are so many different kinds of players.

But I am saying to you that that opinion and mentality likely doesn't go over well in a game like FFXIV. It's core design is a vertical progression system not horizontal so yes the gear eventually gets replaced, but you have to remember it takes over 6 months for that to happen. During that 6 months you earned your rewards and got progressively better to take on the hardest content they added during that patch cycle.