The point and part of the incentive of gearing up is so you can tackle savage though. I mean you could try doing Neo Exdeath in O4S at i320, but outside of the top tier 1% of players you'll likely have an awful hard time clearing it like that so most players need gear from tomes and savage to clear savage.
Also like I said you seem to be focused too much on the rewards rather than having fun doing the fights. If you had fun just doing the content then the reward would be awesome, but slightly secondary. I mean you basically say there is no point in doing any content...so it seems like you just don't like actually playing the game. If that is how you feel then that is how you feel, but therein lies the root of your issue.
I personally don't need any weapons from Shinryu EX since I raid savage I have had a i340 weapon for a few months now, but I did the fight because I wanted to, because I wanted to learn it, to have fun, and I did. I really like that fight actually. It is fun to heal it and I might even try DPS in there soon for some more fun.
Your gripe doesn't seem to be about content either. It seems to me your main issue is the gear structure which is a core feature of the game. You dislike that gear becomes replaced later so you don't bother, but unfortunately like I said gear structure is part of the core of the game and is unlikely to change.
There are incentives...it just seems like they aren't incentives for you personally. Fun is taking a backseat over rewards and how useful the reward is and you don't want to do the more difficult content because you feel the gear rewarded isn't useful enough for you or you feel it gets outdated to fast. You seem to have no drive to learn and clear the fights just to experience it and have fun.
I mean like I said if that is your opinion that is your opinion, but it is the root of the problem you have with the game and unfortunately the game seems to be doing very well with the current structure so you may be a minority here.



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