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  1. #1
    Player
    Binahel's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    53
    Character
    Sivesh Binahel
    World
    Ragnarok
    Main Class
    Summoner Lv 73

    Why going back 10 years doing Korean Farming Content?

    Eureka is the worst part of exp system from FFXI, Lineage 2 and all that old mmorpg stuff we played years ago, without the smart ideas to counter the grind.

    Why can't I exp with my friends if they are few levels less than me? in FFXI we had Level Sync to counter this thing...

    this is a major step back.
    a really big one.

    WHY?
    (64)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Because people asked for it?
    (24)

  3. #3
    Player
    Binahel's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    53
    Character
    Sivesh Binahel
    World
    Ragnarok
    Main Class
    Summoner Lv 73
    I doubt that people asked for the same grind we did in 2004 XD to not be able to play with friends.
    (35)

  4. #4
    Player
    Wolf_Heartnet's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    276
    Character
    Saikhan Kha
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Because people asked for it?
    I didn't ask for it. =/
    (58)

  5. #5
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Because people asked for it?
    I haven't seen this, and I think it's a gross misrepresentation of general forum opinions.

    I've seen people asking for a return of FFXI-style content. This isn't FFXI-style content. This is the FFXI-style grind coupled with the utter mindlessness of FFXIV-style content, creating an unholy marriage of mindless grinding a la the Atma stage of the 2.x Relic weapon. I haven't seen anyone asking for this.

    What the OP is pointing out is that games like FFXI had smart mechanics introduced to help mitigate the feel of the grind. Things like skillchains and magic bursts and unique jobs meant that every time a party had to replace someone, the dynamic shifted a bit. Different monsters having fundamentally different mechanics meant every few levels, when your camp shifted, the feel of the battles was altered. Things like Level Sync mitigated one of the long-time complaints from the early days of FFXI. This was present in end-game content, too; rather than spamming Kirin all the times, people had to farm pop items from the lesser Gods, which themselves required pop items... all of which meant that people didn't burn out on Kirin within a few weeks, because you didn't run Kirin five times a day, seven days a week. Similar situation with Abyssea, wherein Lights and Atma and a varied mix of popped and non-popped NMs and items to chase kept the grind spaced out.

    All of this was utterly ignored with Eureka, the result of which is an uninspired piece of content that nobody was asking for.
    (84)

  6. #6
    Player
    Usho's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    304
    Character
    Masahiro Kido
    World
    Excalibur
    Main Class
    Red Mage Lv 80
    Back to the drawing board SE. It's a STIFF.
    (23)

  7. #7
    Player
    Binahel's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    53
    Character
    Sivesh Binahel
    World
    Ragnarok
    Main Class
    Summoner Lv 73
    exactly Vhailor - i really fail to understand why this content was sold like something new when it's nothing innovative, while it's just a copy of an old way of exping/grinding that FFXI developers already found way to mitigate the bad aspects of.

    I hope there is something behind or at least inside that castle i saw in the distance, because I am really bewildered that such an uninspired content was saw as ready to be published.
    (14)

  8. #8
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Vhailor View Post
    I haven't seen this, and I think it's a gross misrepresentation of general forum opinions.

    I've seen people asking for a return of FFXI-style content. This isn't FFXI-style content. This is the FFXI-style grind coupled with the utter mindlessness of FFXIV-style content, creating an unholy marriage of mindless grinding a la the Atma stage of the 2.x Relic weapon. I haven't seen anyone asking for this.

    What the OP is pointing out is that games like FFXI had smart mechanics introduced to help mitigate the feel of the grind. Things like skillchains and magic bursts and unique jobs meant that every time a party had to replace someone, the dynamic shifted a bit. Different monsters having fundamentally different mechanics meant every few levels, when your camp shifted, the feel of the battles was altered. Things like Level Sync mitigated one of the long-time complaints from the early days of FFXI. This was present in end-game content, too; rather than spamming Kirin all the times, people had to farm pop items from the lesser Gods, which themselves required pop items... all of which meant that people didn't burn out on Kirin within a few weeks, because you didn't run Kirin five times a day, seven days a week. Similar situation with Abyssea, wherein Lights and Atma and a varied mix of popped and non-popped NMs and items to chase kept the grind spaced out.

    All of this was utterly ignored with Eureka, the result of which is an uninspired piece of content that nobody was asking for.
    Maybe because that was tied to the combat system of another game which unless they shut the game down and rebuild it again it won't happen, but that doesn't stop some ppl to keep posting how the glory days of FFXI were better, well if you want to have FFXI with FFXI battle system the game is still up and is still beign worked, ppl should honestly stop asking for FFXI content to be added here because THIS will always happen.
    (7)

  9. #9
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Vhailor View Post
    I haven't seen this, and I think it's a gross misrepresentation of general forum opinions.
    I know it's near impossible to read all replies in the thread I made, but there are several people in there who wanted exactly this.
    (3)

  10. #10
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,238
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Eureka really makes you appreciate how much mmos have improved over the years.
    It's like an intractable museum about blood letting and surgeries without anesthesia.
    (29)
    ~sigh~

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