Yoshi has gone on record saying that job complexity has no weight in DPS balance. Think it was before Omega hit and people were complaining about high Samurai numbers in primals.
Then again Squenix.
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

There's some Jobs with similar complexity and are no where near SMN level of damage, so no it's not fine at all, especially when balancing damage around complexity is now an outdated term according to Yoshi.
You know it's funny. I remember the RDM playerbase saying much the same thing (They should focus on fixing SMN/BLM rather than nerfing RDM (side note: aside from a glitch fix, there was clearly no nerf needed)) back at launch, and a lot of the SMN playerbase came out saying that no, there's power creep and that's bad and RDM needs nerfed and that would fix everything.I think any nerf right now would make Summoners unhappy since it just got (partially) fixed.
Even with the changes, it's still one of the more complicated jobs to play so their damage is fine. I think SE should focus on fixing the other jobs first, especially Monk and Black Mage, before comparing and balancing Summoner to other jobs.

And we sit on the bottom rung of the damage ladder and gloat since our argument was correct. Unfortunately.You know it's funny. I remember the RDM playerbase saying much the same thing (They should focus on fixing SMN/BLM rather than nerfing RDM (side note: aside from a glitch fix, there was clearly no nerf needed)) back at launch, and a lot of the SMN playerbase came out saying that no, there's power creep and that's bad and RDM needs nerfed and that would fix everything.
First time I've known of that.
Except people were wrong and RDM doesn't need a nerf. It does the least DPS out of the 3 caster jobs since launch.
I'm not saying they shouldn't nerf SMN, they should fix MNK and BLM before nerfing SMN. I'm not opposed to nerfing SMN because it is really powerful but I'd like to see the jobs that need attention be addressed first.
Hooray for being right, and effing criminy for being anywhere between absolute last and third from last on every battle this tier, including the 24 man!
I agree that they were wrong and RDM certainly didn't and doesn't need nerfing. With everything SMN now offers (Contagion is a magic trick attack that has more uptime than trick attack, Radiant Shield is 2% physical damage up for 4 seconds every time someone takes damage with a timespan of 20 seconds, Devotion giving 2% general damage buff and 5% healing buff), on top of its solo dps matching or surpassing Samurai...it becomes a question of why take another caster? Summoner brings everything BLM or RDM could, with some exception, and surpasses them by miles. Hell, it surpasses Samurai due to all of this too.Except people were wrong and RDM doesn't need a nerf. It does the least DPS out of the 3 caster jobs since launch.
I'm not saying they shouldn't nerf SMN, they should fix MNK and BLM before nerfing SMN. I'm not opposed to nerfing SMN because it is really powerful but I'd like to see the jobs that need attention be addressed first.
I think SMN could use some potency nerfs. When I pointed out what Red Mages were saying at launch, it was both me saying I know where you're coming from with this, but I also know what the forums' answer to this was on another similar issue. I think SAM sets a good ceiling; BLM could use a buff to get up to those levels, but that SMN passes both in most instances is why I say that the job needs some potency nerfs here and there. Nothing to change the gameplay in any negative way.


Well both blm and summoner get buffed after launch. BLM get 0.2sec faster cast times and summoner get 10 more potency for miasma/bio. Before these buffs RDM was easily strongest caster dps.
Red Mage was strong, but not because of its toolkit. It was strong because of a mana glitch, that once that was patched out put it below the others.
SMN does have a lot of support but just pointing it out that Contagion is only worth it if you have another caster DPS with you, but there's also some meta with melees going on right now and that Ifrit is stronger than Garuda. Radiant Shield would see no use in fights where it can't reflect damage to extend the physical vulnerability debuff.
When people said SMN is as strong or stronger than SAM I thought it was some sick joke, apparently it is true. I'm impressed how such a change would put SMN from being so low to being so high up. It would need nerfs, sure, but they better be careful of what they nerf. Seriously.
Still, they need to do something about BLM and MNK first because both were ignored for a while now.

Worth mentioning that the glitch wasn't particularly common knowledge, but people still just looked at the top 10 or so parses and decided RDM was OP. Oh the brilliance of ignorance.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

