I agree that a lot of the community is toxic but when you make a carbon copy of WoW, you kind of have to expect the same attitude from the players.
I agree that a lot of the community is toxic but when you make a carbon copy of WoW, you kind of have to expect the same attitude from the players.





Toxic communities are not unique to mmorpgs at all. You just see what people are really like when they can hide behind an avatar. Play a lot of other multi-player genres and you'll see the same thing there. Some games and genres nurture it more than others but the fact remains that toxic people are impossible to avoid in online gaming.
By the way this game would have died if it was a copy of WoW. There is a reason why WoW-clone mmos died, because most people who want to play WoW will play WoW, not a poor copy masquerading as a new game.
Personally XIV was a large reason why I quit WoW. I fell in love with this game because it isn't WoW, it's just another great mmo that has a different take on the mmorpg genre. It just so happens SE's interpretation of what is a good mmorpg appeals to me more than Blizzard's.
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