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  1. #1
    Player
    Bellsong's Avatar
    Join Date
    Jul 2017
    Posts
    408
    Character
    Wondrous Waifu
    World
    Coeurl
    Main Class
    Paladin Lv 100
    It's kind of annoying everyone just hand waving this with "It's RNG deal with it". Yes, we're all collectively aware that the system is based on RNG, thank you Sherlock's! But does that at all mean the system itself is good or perfect? No. The system doesn't have to exclusively work this way.

    For leveling dungeon we get 100% chance of a armor piece of our class at the end of the dungeon. But why does it stop at 70 dungeons? It's gear which is an upgrade to what you'll initially get at 70 yes, but at the same time is so quickly and easily replaced it shouldn't even be an issue with getting a 100% chance at a piece of it by the end of the dungeon. You could argue that less people would be playing it and yeah that's somewhat fair, but it's negated by the fact that it becomes part of the expert roulette itself. since every dungeon is a part of every single roulette it's kind of a moot point that it's played less because it will always be available to party for, just look at the main story roulette.

    70 dungeon gear is basically glorified leveling gear imo. it has no place in any BIS and will be upgraded and replaced rapidly even by casual players and for that reason I think it exists mainly for glamour purposes. So why not just reduce the grind a little by allowing people to get the full set within at least 10 runs?
    (1)
    Last edited by Bellsong; 10-18-2017 at 06:28 PM.

  2. #2
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,247
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    everyone would run the dungeon 10 times max and never again afterwards. They want people to keep running and running and running and running, preferably for the next 3 months
    (0)

  3. #3
    Player
    mosaicex's Avatar
    Join Date
    Oct 2014
    Posts
    455
    Character
    Noyoyo Noyo
    World
    Typhon
    Main Class
    Paladin Lv 80
    Quote Originally Posted by ServerCollaps View Post
    everyone would run the dungeon 10 times max and never again afterwards. They want people to keep running and running and running and running, preferably for the next 3 months
    Or 6 months with how expert roulette works now.
    (0)

  4. #4
    Player
    Bellsong's Avatar
    Join Date
    Jul 2017
    Posts
    408
    Character
    Wondrous Waifu
    World
    Coeurl
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ServerCollaps View Post
    everyone would run the dungeon 10 times max and never again afterwards. They want people to keep running and running and running and running, preferably for the next 3 months
    With roulettes there's literally never going to be a point where no one does it. SE has a good system for a dungeons longevity. I don't see why glamour hunters should suffer through painful levels of RNG for no reason.
    (1)

  5. #5
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by ServerCollaps View Post
    everyone would run the dungeon 10 times max and never again afterwards.
    They might also only run it twice and never again afterwards. Or once, if you are only after a single piece.

    If the drop rate for a given piece is 10%, then on average it will take around 10 runs to get (Probably more like 11,41263247 or sth due to outliers being uncapped). RNG doesn't do that much different than a token/count system. All RNG does is to make the distribution less fair - Some get what they want the first time around, but to compensate, others have to work far more than the average suggests. You still get the same average however. RNG systems are essentially a subsidy/tax in which the unlucky pay for the lucky.
    (1)

  6. #6
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    What happened to that smart loot drop system the other expert dungeons had? Did they get rid of it?
    There has never been one as far as I know. Are you thinking of the guaranteed personal drop at the end of 51-69 leveling dungeons?
    (1)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  7. #7
    Player
    MerleSirlos's Avatar
    Join Date
    Jun 2015
    Posts
    70
    Character
    Fuyuki Gunji
    World
    Louisoix
    Main Class
    Marauder Lv 90
    So many people saying that because we have a lot more new jobs, that it lowered the chances of gaining what they wanted that much. For all those jobs, we only got 1 new set, ninja, since it's a dex based melee. All the other new jobs share a set with older jobs.

    As far as rng goes, yes, it can feel quite bad sometimes. But the mindset you have when going into it can affect it greatly. Going in expecting to get 1 specific part (generic exemple that seems to appear in most of the complain posts: bard chest piece) you will have a guaranteed hard time, but that's on you. When I go in, my goal is to get one of the 5 pieces of a set i want, once i get 3 or 4 pieces of that set, to not limit myself i extend what i roll on to pieces of a second set I am interested in. Sometimes you get unlucky and even like that you don't get what you want, but that is how rng work.

    I remember old mmorpgs where you farmed the same boss over and over again for months, sometime years to get the piece you wanted, piece that had a 0.01% chance of droping thanks. Ho, and the boss had a 24h respawn time most of the time because why not. And I saw in this same forum someone asking for something like that! Progression gear on a random drop from A or S ranks!! Different people like different stuff I guess.
    (2)

  8. #8
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    The raid is the same like every 24 man there has been sadly. I still remember CT and the around 100 runs it took me to get Crimson Robe of Casting (no not even joking)
    The rng system SE uses is rather much junk
    X Amount of runs = guaranteed something would have been better.
    The new dungeon i have ran many times ( i rather like it) and have yet to see any caster gear drop.

    I am tired of it all so now just grab what i could for whatever small chance i have at winning rolls, lol

    I like how some dungeons they made it so you automatically get gear specific to your job, obviously thy cannot do so for a 24 man, but it sure was nice
    (1)
    Last edited by Maero; 10-18-2017 at 09:51 PM.

  9. #9
    Player
    Aura_Shurifon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    333
    Character
    Aura Shurifon
    World
    Ragnarok
    Main Class
    Conjurer Lv 98
    I still hope that one day, I'll get the tank body of the first Cristal Tower raid... I've done it since day one, run it mostly as tank, seen it 3 times, 1, I was WHM and lost the roll to the tank (need > greed obviously). For the 2 other times, I was the tank and loost to the other tank :/
    I'd rather have every dungeon drop to work like the savage raid and extremes : every run grant you a token, and 5-25 token let you "buy" a piece of this raid/dungeon/extremes etc

    Edit : in case of daily / weekly drop limitation, make it that once you direct win a roll and/or reset day comes, delete stored token from inventory (and put token in devise/money screen, not inventory !!!!)
    (1)
    Last edited by Aura_Shurifon; 10-18-2017 at 10:51 PM.
    Le craft, c'est la vie ! || Craft is Life !

  10. #10
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Aura_Shurifon View Post
    I still hope that one day, I'll get the tank body of the first Cristal Tower raid... I've done it since day one, run it mostly as tank, seen it 3 times, 1, I was WHM and lost the roll to the tank (need > greed obviously). For the 2 other times, I was the tank and loost to the other tank :/
    I'd rather have every dungeon drop to work like the savage raid and extremes : every run grant you a token, and 5-25 token let you "buy" a piece of this raid/dungeon/extremes etc
    Your chance have increased with 4.1, now that there are only 1 tank in each group.
    (0)

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