Results 1 to 9 of 9
  1. #1
    Player
    MysticSpirit's Avatar
    Join Date
    Jul 2015
    Posts
    44
    Character
    Mystic Spirit
    World
    Phoenix
    Main Class
    White Mage Lv 80

    One small change to Red Mage

    I recently did The Void Ark on Red Mage, where I noticed during the second boss (Irminsul and Sawtooth), that Contre Sixte and Fleche deals ranged physical damage. It is really annoying when you attack Sawtooth (nullifies ranged physical damage) with those actions, just to see they deal 0 damage on him. It is too annoying that it forces you to switch target to Irminsul just for those two attack.

    This happens awell in The Whorleather Extreme, where ranged magic dps attacks the head, oh wait... the head reflects ranged physical damage... It is a problem too in T4 and maybe others...

    These two actions should be changed to ranged magical damage.
    (1)

  2. #2
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    This isn't because there's a rare situation where these two action are inefficient that their damage type should be changed.

    They are good like this and offer a better syngery with classes like Monk who sadly only buff physical damage (even if it's only a slight increase), or even Drg and their piercing debuff. Piercing is a physical debuff.
    As a caster, you never profit of those. Rdm has that chance of being hybrid. Fleche and Contre Sixte being physical isn't a problem at all and I like the fact that we have those two skill being physical because of what i mentionned above.

    So, no, sorry.
    (2)
    Last edited by KDSilver; 10-17-2017 at 11:11 AM.

  3. #3
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by KDSilver View Post
    This isn't because there's a rare situation where these two action are inefficient that their damage type should be changed.

    They are good like this and offer a better syngery with classes like Monk who sadly only buff physical damage (even if it's only a slight increase), or even Drg and their piercing debuff. Piercing is a physical debuff.
    As a caster, you never profit of those. Rdm has that chance of being hybrid. Fleche and Contre Sixte being physical isn't a problem at all and I like the fact that we have those two skill being physical because of what i mentionned above.

    So, no, sorry.
    Well monk doesn't affect it, because brotherhood only affects physical weapon skills, such as UNENCHANTED Redoublement.

    Dragoons and other RDMs do affect them. I think it's a quirky little thing they did that's interesting. It's common to see a physical class gain magical abilities/skills, like holy spirit, dragonfire dive, raiton, but only RDM atm has physical abilities as a magical class. [Ifrit and titan, may be physical as of 4.0, but I'm not sure.]

    It's unfortunate, but in cases like this you can still use your abilities if you weave them correctly. In fact, you have an advantage over the other casters as you can continue to dps physical only mobs, if only slightly. :]
    (0)

  4. #4
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    "Increases physical damage dealt by nearby party members by 5%."

    It does.
    I wasn't talking about helping monk opening his chakra with weaponskill, but the increase of the skill itself.

    But in any case.
    It's in Red Mage's root to be hybrid and I like that little something where those two skill are physical and benefit from melee buff.
    (0)
    Last edited by KDSilver; 10-17-2017 at 11:47 AM.

  5. #5
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    The argument that RDM is supposed to be a hybrid is a flawed one when it's clearly in the DoM caster dps role in XIV. Everything except the unenchanted weaponskills and these oGCDs deals magic damage (the former of which are that way as a punishment for not paying attention to your mana bars), so it should be consistent. It's not even a major buff. NIN had the same issue, too. There's no reason this can't be fixed either.
    (0)

  6. #6
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Grimoire-M View Post
    The argument that RDM is supposed to be a hybrid is a flawed one when it's clearly in the DoM caster dps role in XIV. Everything except the unenchanted weaponskills and these oGCDs deals magic damage (the former of which are that way as a punishment for not paying attention to your mana bars), so it should be consistent. It's not even a major buff. NIN had the same issue, too. There's no reason this can't be fixed either.
    Red mage is fine. Its a wonderful class, that needs no changes at this tier.
    (0)

  7. #7
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Except that it's not a problem, what do you to want fix.

    Wow...

    Red mage is fine.
    Let him be.
    (0)

  8. #8
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    I can see where the OP is coming from. Back when Dark Passenger was actually viable to spend MP on, I'd get mildly annoyed in Leviathan Ex when I end up on the end with magic reflection.

    I dunno whether that means it should be changed to magic damage... just that it is enough of an irritation to be worth a look.
    (0)

  9. #9
    Player
    Tzain's Avatar
    Join Date
    Oct 2013
    Posts
    203
    Character
    Tzain Nival
    World
    Balmung
    Main Class
    Conjurer Lv 70
    So then Embolden has no effect on those instants? Interesting. I didn't realize that.
    (0)
    I play FFXIV because I enjoy it.
    Sometimes I have to remind myself of that simple fact.