I recently did The Void Ark on Red Mage, where I noticed during the second boss (Irminsul and Sawtooth), that Contre Sixte and Fleche deals ranged physical damage. It is really annoying when you attack Sawtooth (nullifies ranged physical damage) with those actions, just to see they deal 0 damage on him. It is too annoying that it forces you to switch target to Irminsul just for those two attack.
This happens awell in The Whorleather Extreme, where ranged magic dps attacks the head, oh wait... the head reflects ranged physical damage... It is a problem too in T4 and maybe others...
These two actions should be changed to ranged magical damage.