Something needs to be done at this point. The games actual endgame structure hasn't changed a huge amount since 2.0. However, what's able to keep a community active and healthy even between content patches for the non-raiders and crafters is new players and community members. At this point both with the problem of raid logging and a complete lack of new players part of the entire idea of community that attracts people to MMORPGs is slowly being squeezed out of Gilgamesh. With no new players FCs are drying up, the market boards are becoming more and more flawed, and even endgame community areas are becoming emptier and emptier each time I visit them.