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  1. #1
    Player
    Eclair_Xysha's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    277
    Character
    Eclair Xysha
    World
    Gilgamesh
    Main Class
    Conjurer Lv 90

    Can I just sit in FPV while adjusting camera angles on controller?

    Not so sure if there is such a feature but...

    If there is a way for controller users to sit (on a chair for example), then go into First Person View, and is able to move cameras with out having said character to "stand up"... That would be great because I can't seem to find the settings to turn that off any where.
    (0)

  2. #2
    Player
    Eclair_Xysha's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    277
    Character
    Eclair Xysha
    World
    Gilgamesh
    Main Class
    Conjurer Lv 90
    So no one knows if its possible to not stand up as soon as you adjust camera stick on controller? D:

    Devs???
    (0)

  3. #3
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Sit down somewhere use FPV, then use /gpose and use the camera stick, seems to work?
    (2)

  4. #4
    Player
    Eclair_Xysha's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    277
    Character
    Eclair Xysha
    World
    Gilgamesh
    Main Class
    Conjurer Lv 90
    I'm not asking for a /gpose method. I meant with out /gpose. Reason why I'm asking is because I would like my character to sit down at fashion show events my FC (or other FCs) are hosting. I find looking at people's glamour while sitting (because of the angle) is better in FPV. Especially if you're one of the judges for the show.
    (0)

  5. #5
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    ya, turn off the auto adjust in first person, sit then go first person.

    should be able to move the camera with out getting up. if you move it too far you will get up, as the camera in first person also moves your character.
    (0)