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  1. #1
    Player
    Fodemhouse's Avatar
    Join Date
    May 2015
    Posts
    55
    Character
    Captain Fodemhouse
    World
    Behemoth
    Main Class
    Gladiator Lv 70

    CRIT RATE vs DET vs TENACITY vs DIRECT HIT

    Wich one is better, why , and where can I find correct information about these stats ?

    From FFXIV char description, Tenacity should be the main stats for tanks, but lots of people told me to go for Direct Hit Rate instead... Why ?

    Give your opinions please, I love to theorycraft.,...
    (0)

  2. #2
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    DH is best because it provides the most damage, which is what fight design in this game rewards. Damage/DPS>everything else, regardless of role. After DH is Det, then Ten (been a while since I checked scaling, Det may be roughly equal to Ten at this point). Crit will be better in the future when we have more of it. IIRC DH scales linearly, which is why it is so good now. Not sure about Det/Ten. Crit is exponential, so it gets better the more of it you have, but we don't have enough on gear right now to reach that breakpoint.

    For the most part, the mitigation component of Tenacity is only useful during bleeding edge progression and even then only on fights that have very harsh HP/healing/mitigation checks. As soon as you get more HP/defense/magic defense through even just 1 or 2 minor left-side ilvl upgrades, the mitigation benefits of Ten become dated/extraneous.

    I would say that even if you are a very casual player, Tenacity becomes useless compared to DH/Det the moment you clear a fight. Think of it like training wheels. This is why you will probably hear a lot of people telling you to use Tenacity builds on your gear, but always meld DH no matter what, because it will continue being useful even after you clear. If you meld Ten, eventually that money/time spent will be wasted, whereas melding DH, Det, or in the future, Crit, will continue being useful. You don't want to meld something that has a limited shelf life and depreciates over time.

    I see you are a GLA/PLD so here is a PLD BiS I threw together to illustrate what I mean.

    http://ffxiv.ariyala.com/13KDK

    This set favors pieces with Ten over all else. If there is no Ten on either the Genji/Lost Allagan pieces, pick whichever one has no Skill Speed. However all the melds are DH. A build like this would get you the best of both worlds if you're not aiming to be super hardcore.

    For my builds, I usually simply default to whatever has no Skill Speed on it regardless of Tenacity, and then meld DH from there, but that is because I personally hate Skill Speed because of my latency (damn DC relocation) and because I play DRK.
    (1)
    Last edited by SyzzleSpark; 10-16-2017 at 02:04 PM.

  3. #3
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    if you're confident in your ability to stay alive in dps stance then pick direct hit, but if you're a turtle tank i say tenacity works best for you
    (0)

  4. #4
    Player
    Llus's Avatar
    Join Date
    Dec 2016
    Posts
    326
    Character
    Agret Fury
    World
    Sargatanas
    Main Class
    Warrior Lv 70
    Quote Originally Posted by SyzzleSpark View Post
    pick whichever one has no Skill Speed. However all the melds are DH...
    For PLD skill speed can really wreck your rotation. DH is still the boss except for WAR which benefits more from a higher CRIT during their burst (still need that DH tho).

    Stat weights for specific jobs is still pretty speculative apparently, but here's a good resource https://www.gamefaqs.com/boards/6780...eborn/75525864

    Here's a better resource: https://docs.google.com/spreadsheets...#gid=923370354
    (0)
    Last edited by Llus; 10-17-2017 at 02:16 AM.

  5. #5
    Player
    Deus_ex_Machina's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    94
    Character
    Levi Invidia
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    With the gear's stat point pool we have now, we can't really a single substat stands out.

    - Crit are always great, but the bonus potency scales with the amount of stat points you get (minumum +30% potency), with max crit build you are getting roughly that much. But in patch 4.2+ crit will be a definite winner!

    - Dhit, only increase your dhit rate (1% every 40 points) and it's always a flat +25% potency. At base tank Dhit stat, (354) you get +0% rate to dhit, so adding dhit to your gears opens you up for dhit chance. So increasing this atm, you get an increase rate with the damage potency nearly equal to crit, on top of your gear's innate crit chance. Also this opens you up for a chance of Diret Crit. (Max dhit tank set will net you around 9.5% increase to you DPS.)

    - Determination, right now is equals weight to crit. So you can do a det or crit based on your party comp.

    - Tenacity is an omni stat, with increased mitigation, power, and healing receives. At 2000 tenacity, you will get around +7% mitigation, +7% power increase (and around 2.5% increased healing received iirc). (Full tenacity build is ~1.5% lower dps increased compared with full dhit set.) But you also get +7% natual mitigation


    As for myself i favor Tenacity > Crit > Dhit > Det. Reasons are:

    1. There aren't that much difference in power increased compared with dhit, but i'm also benefiting from the mitigation.
    2. When using food, (pork kamui for example) you get +5% of dhit based on your current stat, up to 85 points. unless you have 1700 dhit, you aren't getting the full benefit of the food...
    (1)

  6. #6
    Player
    Falgern's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Falgern Snow
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Deus_ex_Machina View Post
    - Tenacity is an omni stat, with increased mitigation, power, and healing receives. At 2000 tenacity, you will get around +7% mitigation, +7% power increase (and around 2.5% increased healing received iirc). (Full tenacity build is ~1.5% lower dps increased compared with full dhit set.) But you also get +7% natual mitigation
    Tenacity increases damage you deal and healing you do as well as reduces damage you take. It does not increase healing you receive.
    (0)

  7. #7
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    Like Direct Hit is like Crit, but not, Tenacity is like Determination but not?
    (0)

  8. #8
    Player
    Deus_ex_Machina's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    94
    Character
    Levi Invidia
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Falgern View Post
    Tenacity increases damage you deal and healing you do as well as reduces damage you take. It does not increase healing you receive.
    are you absolutely sure? That's what i understood from the description

    If healing formula is similar between all jobs, STR is the scale on pld clemency and WAR's equilibrium, similar to INT is the healing for RDM, but i could be using old data formula...

    (0)
    Last edited by Deus_ex_Machina; 10-17-2017 at 12:49 AM.

  9. #9
    Player
    jjleon_2's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    11
    Character
    Sekka Avagnar
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Deus_ex_Machina View Post
    are you absolutely sure? That's what i understood from the description

    If healing formula is similar between all jobs, STR is the scale on pld clemency and WAR's equilibrium, similar to INT is the healing for RDM, but i could be using old data formula...

    It's self heals that are buffed from tenacity.
    (0)

  10. #10
    Player
    Baci's Avatar
    Join Date
    Aug 2013
    Posts
    245
    Character
    Baci Asciar
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Falgern View Post
    Tenacity increases damage you deal and healing you do as well as reduces damage you take. It does not increase healing you receive.
    This x1000. There are still so many people who think it increases healing received due to bad wording from SE
    (0)

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