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  1. #1
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Reaperking386 View Post
    Has put a bad taste in my mouth. It has nothing to do with the dungeon mechanics, theme, or bosses. It is overall great. The problem is the players I have so far encountered. They are impatient, easily discourage, and less understanding to players comprehending the fights. This was not a thing for me until Stormblood for the new 24 man. Usually the majorityhas stuck around until the boss was dead or it was indeed hopeless, but so far I have been kicked (learning mechanics and comprehended them during fight two.) for just trying to learn the fight and bad luck during certain times of the fight. I said "okay, no sweat. I am a tank and I will find groups without issue." Second group falls apart before I even get to them and 3rd group wipes on the first boss once and falls apart again. What is with players easily giving up for this expac all of a sudden?


    Didn't even get my gauntlets on the first boss because my party kicked me before I could claim them. Idk... I am just going to stay away from the new 24 man for a couple of weeks until the chaos calms down.
    Na, it is just misremembering. Weeping on release was the worst as far as premature ragequits and vote abandon. Even level 50 had the unneeded vote abandon spam when the group could pass it, just had a wipe from a mistakes. Plus I think people have problems adjusting to being at level for content because they are used to outgearing it. I had a co healer I asked several times they need to be more aware with when to heal and not have me carry. People rage quit on the second boss where we vote abandoned. That healer returned in a different party where we wiped on the first boss and that person rage quit. Cleared the run np after.

    Problem with that healer was very simple, they spent too much time DPS because they are used to outgearing content (fairy can do most of the healing in those cases) This guy did not manage stacks well ( I AM SOOO GLAD I CAN SEE BUFFS AGAIN so i can get clues what they are doing and when) and was not even using Chain Stratagem. They would just use Physick mainly and dps, so glad they left and did not get a free carry, hope it help them learn.

    Quote Originally Posted by Silver-Strider View Post
    I honestly don't understand the appeal but that's probably cause I never played Tactics. Gear looks awful and music is so so for me.
    Fights are challenging but fair, EXCEPT that spinning cursor BS on the last boss. It's almost as bad as an RNG mechanic as you have very limited control on the direction it stops because of how fast it's spinning and really needs to either be toned down in speed or changed entirely because it's ridiculous.
    I had no issues with it tbh, you just get used to the speed and press and if it is wrong quickly lift finger and press again ( hard to explain) but it is defiantly manageable. Then again I am pretty aware in general and good at predicting things.
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    Last edited by Snow_Princess; 10-16-2017 at 04:22 PM.

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Unfortunately, the first and second bosses are noticeably harder than the third or fourth, which prompts people to leave quicker if things go south. To be fair, this tends to ease out once more people are willing to join in progress but I'll admit, I've noticed people bail after just a single wipe more so than back in Dun Scaith. Frankly, it's why I think the penalty shouldn't just be if one person leaves but up to at least three per alliance. What usually happens is one bails, then a bunch jump ship since they can immediately requeue.
    (0)

  3. #3
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Unfortunately, the first and second bosses are noticeably harder than the third or fourth, which prompts people to leave quicker if things go south. To be fair, this tends to ease out once more people are willing to join in progress but I'll admit, I've noticed people bail after just a single wipe more so than back in Dun Scaith. Frankly, it's why I think the penalty shouldn't just be if one person leaves but up to at least three per alliance. What usually happens is one bails, then a bunch jump ship since they can immediately requeue.
    I tend to only queue up for anything(roulettes included) with Join in Progress selected. Nothing like getting a leveling roulette that is an under level 30 dungeon, and only having to deal with the final boss. Or getting into something like Rabanaster at the second boss with 80% of people having jumped ship(the bosses, if you pay attention, really aren't that hard...fair amount of moving, but not really hard)
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