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  1. #1
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Kaurhz View Post
    There are instances to where you can actually use Manip II in the Flawless Synth phase and recover all, if not most of your CP, and if all of it is recovered, plus an additional one in the quality build phase, then I've had instances where I could in fact use Byregot's Miracle, then build some more stacks, and go for a Blessing, but saying that is like asking for luck of the gods somewhat. I never really had it fixed to a 'standard' rotation at that point, just depended on the procs I got and the CP I had, but I'm personally skipping Maker's Mark entirely now.

    It's great, extremely powerful even, but I don't want to spend an entire expansion doing Maker's Mark
    Right, I now favor the use of SH II, PBPx3, and then Patient Touch... this way, durab goes down to 30, and I can easily use Manip2 during the FS spam phase. The Patient Touch, if succeeded then wonderful. If not, then I can try it 1 more time before the SH II ends. Either way, there will be enough durab consumption at that point to use Manip2. Then there will be plenty of room for ToT during Maker's Mark.

    Quote Originally Posted by Ostwar View Post
    Although I have tried ManII to recover duro, I find that sometimes I get shafted by RNG on recovering full CP. I have had more luck with Whistle right after SH1 falls off on the post PBP stage. It costs less CP to start and recovers a ton more CP if red balls (good conditions ) proc. If I get the 6 required red balls to drop whistle stacks to 2, then I Nimeas Wheel for the 30 duro I need and if that fails I can usually run a MM1 to get the 30 duro and still have time to recover enough CP to get back to full.
    Oh that is an interesting approach you got there. Yeah, Whistle could be a nice choice if you expect CP to hit near max soon.
    (0)

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

  2. #2
    Player
    Ostwar's Avatar
    Join Date
    Aug 2015
    Posts
    47
    Character
    Jimmy Johns
    World
    Coeurl
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Caimie_Tsukino View Post
    Oh that is an interesting approach you got there. Yeah, Whistle could be a nice choice if you expect CP to hit near max soon.
    Upon further testing I am now pretty confident you can skip using Comfort Zone during the MaMa build phase and go with straight whistle.

    Build Phase looks like, MaMa, WWYW, IQ, SH1, PBP x3 (141 CP). Then FS your butt off using ToT on at least 6 red balls followed by Satisfaction 3 times, this will recover 165 CP. Use Nymea's as soon as whistle stacks hit 2 and if you are lucky to proc one more red ball you will have full CP and 70 duro ready for the quality phase.

    Best to have around 6100 or so total progress at the end of the MaMa stacks, okay to have more but not less. This allows a single CS3 to finish out the craft during the quality phase.
    (1)
    Last edited by Ostwar; 10-18-2017 at 12:06 AM.

  3. #3
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    I might give the spec abilities a go later.

    I can confirm that 2x patient touch works well as I've found that I've gotten the following results:

    1. 2 of them land: good chance for 90-100%
    2. 1'st misses but the next 2nd lands: good for 85-100% usually. It's like missing a 6 CP HT
    3. 1'st lands, 2nd misses, 3rd lands: can be good for 80%+ still
    4. 2 miss in a row somewhere: Uh oh, can be 70% or less territory but not necessarily a total fail. This is because of how powerful your Ingenuity 2 buffed touches will be and you save your big guns for that part.

    You're going to be in serious trouble if your IQ stack is too low prior to using Ingenuity 2. If my stacks are too low and I determine that I will not jeopardize my ability to keep Ingen2 up later/restore my durability sufficiently, using precise touch at that point isn't a bad idea.

    With a single HQ mat, you should be able to remove 1 Patient Touch (or if you manage to increase the number of touches; this will depend on how much CP you can get).

    I use 15-17 touches total and buff the 9 most powerful so I find that these synths are not particularly sensitive to poor RNG or crafting failure. You do want to balance your CP use between durability restores and buffs. I prioritize simply keeping Ingenuity 2 up first and foremost and then will spend extra CP on HT2 to reduce RNG or prudent touch, which I use for primarily for it's ability to add additional touches step-wise, rather than it's RNG free nature.

    From what I've seen, you should be able to get 100% over 50% of the time with most others falling from 85-96%. The better you optimize, buff, manage your CP, the higher your 100% rate will be, but that takes experience mostly.
    (0)
    Last edited by MN_14; 10-16-2017 at 10:58 PM.

  4. #4
    Player
    Ostwar's Avatar
    Join Date
    Aug 2015
    Posts
    47
    Character
    Jimmy Johns
    World
    Coeurl
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Caimie_Tsukino View Post
    (1) when your CP is approaching max during the FS spam phase, what do you do?
    Although I have tried ManII to recover duro, I find that sometimes I get shafted by RNG on recovering full CP. I have had more luck with Whistle right after SH1 falls off on the post PBP stage. It costs less CP to start and recovers a ton more CP if red balls (good conditions ) proc. If I get the 6 required red balls to drop whistle stacks to 2, then I Nimeas Wheel for the 30 duro I need and if that fails I can usually run a MM1 to get the 30 duro and still have time to recover enough CP to get back to full.
    (0)

  5. #5
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    For the final progress step, how much is CS3 doing for you guys at the craftsmanship requirement?
    (0)

  6. #6
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Kenji1134 View Post
    For the final progress step, how much is CS3 doing for you guys at the craftsmanship requirement?
    At 1441 craftsmanship and 1261 control (using HQ tempura),
    CS III = 346
    CS III w ingen2 = 447
    CS II = 277
    CS II w ingen2 = 358
    At IQ11, GS, (No Ingen2), Innov, Blessing = 6087
    At IQ11, GS, Ingen2, (No Innov), Blessing = 9516
    At IQ11, GS, Ingen2, Innov, Blessing = 11565

    As we can see, Ingen2 is NECESSARY, and it's stronger than Innov. This is very different from ARR or HW crafting which "Good" > Innov+Ingen2. Here, Ingen2>Good. GS+Innov+Blessing on Good will get only 6087 x 1.5 = 9130 quality. Thus, GS+Blessing cannot be considered even when the Blessing is on Good. GS+Ingen2 is ESSENTIAL. Only after that, if you get a Good, you can skip Innov.

    Because of this, the sequence of actions in the final Blessing phase must also be altered comparing to ARR and HW crafting. The ideal sequence used to be:
    SH, GS, Innov, Ingen2, Blessing
    ...with Innov and/or Ingen2 being dispensable if a Good appears after GS.

    Now it is changed to:
    SH, GS, Ingen2, Innov, Blessing
    ...with GS and Ingen2 being just as important as each other, and only Innov is dispensable if a Good appears after Ingen2.
    (1)
    Last edited by Caimie_Tsukino; 10-17-2017 at 04:33 AM.

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

  7. #7
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Damn, Ing2 is a beast now. Thanks for all that data, its very useful.

    So closer to the 1320 craftsmanship requirement, CS3 without Ing2 would be about 300 or so, equal to 7 Maker's stacks.

    Since we need a progress move to finish, might as well be CS3, how many Maker's stacks can we burn.

    6377*(2/3)^3 = 1890 progress left after PbPx3.
    (1890 - ~300)/40 = ~40 FS needed to get close enough to finish with a CS3.
    Since we start with 64 stacks, that is 24 we can burn, of which 4 is SH-PbPx3, so 20 left for ToTs, CZ, Manip2, etc... wow, 20 is a good buffer.
    (0)
    Last edited by Kenji1134; 10-17-2017 at 09:56 AM.

  8. #8
    Player
    Berilein's Avatar
    Join Date
    Feb 2016
    Posts
    45
    Character
    Ashie Ayuraen
    World
    Shiva
    Main Class
    Miner Lv 80
    What I was doing was hitting a masters mend after the 3 pieces by piece. But I liked your idea of adding something else there and using manipII to get 10 more back since you almost always get all the cp back but I don't like rng in my crafts so I changed it a little and ended with this

    https://imgur.com/a/3c1PS

    0-100%
    24 cp left over which will cover bad rng
    no tea
    seafood stew can even NQ it
    no rng, well you can use a precise touch instead of basic touch on the first one if you get good rng
    the +50 control is cause I don't have the shoes/hands yet

    a more experienced crafter I'm sure can make changes to this and id like to see them
    (0)
    Last edited by Berilein; 10-18-2017 at 12:40 AM.

  9. #9
    Player
    Ostwar's Avatar
    Join Date
    Aug 2015
    Posts
    47
    Character
    Jimmy Johns
    World
    Coeurl
    Main Class
    Lancer Lv 70
    This rotation works with the Build Phase I posted. You need 70 duro and at least 527 CP at the beginning of the quality phase. My current stats are Cft=1494, Ctrl=1356, CP=466. I use HQ Tempura Platter and HQ Cunning Tea to bring my CP up to 533 total.



    Of note, in order to get the optimizer to compute properly I added IQ into the quality phase, this should already be present during the previous build phase so ignore it, this will leave you 1 additional CZ stack that I usually just observe to get back 1 CP .

    With some decent RNG I believe I can 100% HQ these crafts with no HQ starting mats.
    (1)
    Last edited by Ostwar; 10-17-2017 at 11:58 PM.

  10. #10
    Player
    Lyraele's Avatar
    Join Date
    Oct 2016
    Posts
    143
    Character
    Lyraele Inglorion
    World
    Midgardsormr
    Main Class
    Paladin Lv 70
    @Camie - was reading your guide at lunch and looked at http://ffxivrealm.com/threads/storm-...tations.16483/ at the 2* rotation's in the simulator. And the picture there shows no food, but additions to Craftsmanship of 53 and CP of 58. Where are those stats coming from if not food or medicine? Or is that just something like HQ Tempura Platter in use but the simulator didn't have that as an option at the time? Thanks in advance and thanks for writing such clear guides to crafting, it's a big help to us n00bs.
    (0)

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