For the final progress step, how much is CS3 doing for you guys at the craftsmanship requirement?


For the final progress step, how much is CS3 doing for you guys at the craftsmanship requirement?


At 1441 craftsmanship and 1261 control (using HQ tempura),
CS III = 346
CS III w ingen2 = 447
CS II = 277
CS II w ingen2 = 358
At IQ11, GS, (No Ingen2), Innov, Blessing = 6087
At IQ11, GS, Ingen2, (No Innov), Blessing = 9516
At IQ11, GS, Ingen2, Innov, Blessing = 11565
As we can see, Ingen2 is NECESSARY, and it's stronger than Innov. This is very different from ARR or HW crafting which "Good" > Innov+Ingen2. Here, Ingen2>Good. GS+Innov+Blessing on Good will get only 6087 x 1.5 = 9130 quality. Thus, GS+Blessing cannot be considered even when the Blessing is on Good. GS+Ingen2 is ESSENTIAL. Only after that, if you get a Good, you can skip Innov.
Because of this, the sequence of actions in the final Blessing phase must also be altered comparing to ARR and HW crafting. The ideal sequence used to be:
SH, GS, Innov, Ingen2, Blessing
...with Innov and/or Ingen2 being dispensable if a Good appears after GS.
Now it is changed to:
SH, GS, Ingen2, Innov, Blessing
...with GS and Ingen2 being just as important as each other, and only Innov is dispensable if a Good appears after Ingen2.
Last edited by Caimie_Tsukino; 10-17-2017 at 04:33 AM.
“The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino


Damn, Ing2 is a beast now. Thanks for all that data, its very useful.
So closer to the 1320 craftsmanship requirement, CS3 without Ing2 would be about 300 or so, equal to 7 Maker's stacks.
Since we need a progress move to finish, might as well be CS3, how many Maker's stacks can we burn.
6377*(2/3)^3 = 1890 progress left after PbPx3.
(1890 - ~300)/40 = ~40 FS needed to get close enough to finish with a CS3.
Since we start with 64 stacks, that is 24 we can burn, of which 4 is SH-PbPx3, so 20 left for ToTs, CZ, Manip2, etc... wow, 20 is a good buffer.
Last edited by Kenji1134; 10-17-2017 at 09:56 AM.
What I was doing was hitting a masters mend after the 3 pieces by piece. But I liked your idea of adding something else there and using manipII to get 10 more back since you almost always get all the cp back but I don't like rng in my crafts so I changed it a little and ended with this
https://imgur.com/a/3c1PS
0-100%
24 cp left over which will cover bad rng
no tea
seafood stew can even NQ it
no rng, well you can use a precise touch instead of basic touch on the first one if you get good rng
the +50 control is cause I don't have the shoes/hands yet
a more experienced crafter I'm sure can make changes to this and id like to see them
Last edited by Berilein; 10-18-2017 at 12:40 AM.
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