It's a DPS loss at the second use -because the first use is a DPS gain-.This is why Despair doesn't become a loss until the third consecutive use of the skill.
Your standards of "If this isn't absolutely DPS-optimal, then it should not be in the game" are, similarly, absolutely laughable. Apply that standard to every other tank skill in the game, and you suddenly lose every single tank stance, Clemency, Equilibrium, Passage of Arms, Inner Beast, and... Wait, look. There aren't any Dark Knight abilities on that list besides the universal tank stance. That's weird - must be a coincidence.
You only have to look at how people regard tenacity to see why this is a problem.
(For the record, people avoid almost all of those like the plague -unless they're going to die-.)
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.