What the title says. I ran it as healer and the tonberry king just wipes the entire party no matter what. It's impossible to complete without going crazy. Any fixes for this or tips?
What the title says. I ran it as healer and the tonberry king just wipes the entire party no matter what. It's impossible to complete without going crazy. Any fixes for this or tips?
Go as a tank
It took me a handful of tries on SCH without abusing barrage but it can be done.
You have to stick towards the center, open with LB if you can to get damage buff early. Any time they stray to take out adds, use Engage to get them back, if the boss moves with them, disengage and re-engage them when he is back in position.
The key is to get them to just focus down the boss as much as possible and stay away from the edges so the larger tonberries don't ruin your day.
If you haven't already, I would suggest also getting a few ranks into the AI settings for the damage bonuses you get from them, don't jump straight into WP.
My first squadron experience was WP as WHM. Just focus on dpsing the boss. You may need to tell you squad to engage him if they start to wander. Don't kill the tonberry adds!
I would recommened to use LB at sub 50% boss hp, you want to burn him as fast as possible in the last phase. Its not helpful when you use the dmg buff in phase 1 while nothing happensIt took me a handful of tries on SCH without abusing barrage but it can be done.
You have to stick towards the center, open with LB if you can to get damage buff early. Any time they stray to take out adds, use Engage to get them back, if the boss moves with them, disengage and re-engage them when he is back in position.
The key is to get them to just focus down the boss as much as possible and stay away from the edges so the larger tonberries don't ruin your day.
If you haven't already, I would suggest also getting a few ranks into the AI settings for the damage bonuses you get from them, don't jump straight into WP.
Honestly, until they improve the AI for the squads, you will have to treat them like a bunch of ADHD newbies. I went in there as WHM with a gladiator, rogue, and lancer being able to clear it after a couple setbacks.
On this particular example I actually took out the little tonberries asap to keep the tank focused so the king wouldn't come after me from healing agro, and setting off the limit break at a good time helps too. The main thing you need to keep in mind is their ease of distraction, and the fact that you can tell them to engage/disengage. While this has severe limitations, it will have some uses. I also ran Marader with them in Hattali and Toto-Rak (which healer let me die on boss fights while they stood in the poison). Overall you just need to observe, and adjust formation and tactics as though they were a bad pug that won't listen.
A closed mind sees their reflection in the world, but an open mind looks to see what of the world is reflected in themselves.
You need to level your squadron. Not as in individual level but as in actually running other dungeons and gaining levels in tactics. They seem to learn as they go so if you build them up to WP there shouldn't be as many issues. At least according to SE. They said WP would be rough if you don't do previous dungeons.
I’ve done all the dungeons and my squadron is at level 51+ atm, they did wonderfully in the other dungeons except Halatali, but here they were like... my tank was so distracted it was insane. Thanks for the help, though! I got tonberry king down by placing engage on my hotbar and just spamming it as the tank tried to run off, sob.
The main reason I would recommend against saving it for the Slasher phase is that using the LB requires standing still. If there are Slashers on the field, trying to keep your team on target and in position can get hairy, and standing still while out of position with the Slashers out is a bad bad time.
Ultimately the entire bar has to be drained, so when you get the buff is for the most part irrelevant compared to keeping them on target. Plus if you pop it early on you will build up towards either a second, or a more filled bar should the attempt go south.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.