Results -9 to 0 of 46

Threaded View

  1. #19
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Eli85 View Post
    I really don't agree with the bold. Yes, player power is capped, but it is also substantively higher than what is needed for dungeons right now, and over the course of an expansion it does go up. This kind of system does not need an endless expotential increase; simply something that is not faceroll. It's a way to push challenge to at our power cap, and in the case of the best players, above what they should be capable of doing.

    You don't need uncapped player power to make it work.
    Then that is simply 4 man savage content and not mythic+, which is a different thing altogether and something they are considering doing anyway.
    Anyway what I said remain true, even on wow the pushing to greater limit of mythic+ level is not that popular and that is to be because there are cap on the power gain (and some retarded affixes honestly) both on the max (hardcap of the ilvl of the patch) and the average gain (how much loot you can actually get from bosses in a week, honestly if you hate weekly cap here well wow is the same)
    The system it's not well tuned for these kind of games even in their mother game D3 they reached the point where every season they have to give sets and items a MASSIVE power boost to allow new height to be reached, you can read the next D3 patch notes to have some background.
    Having a wider range of gear stat partly would allow this but it's not a real solution and more of a bandaid.

    Also I don't believe that the novelty of the challenge will last long for the majority of players anyway.
    Mythic+ were born as a bastardization of challenge modes since the amount of ppl actually doing those were not that much.
    Face it that the ONLY reason why mythic+ are considered a success is because you can get a disgusting quantity of raid gear out of it (not to mention AP)hence yes Most of the playerbase will just rush where there is the most gain.

    That said I'm not against hard 4 man content. In fact I AM hoping they'll add something hard for 4 ppl and they kinda hinted it
    (0)
    Last edited by Remedi; 10-16-2017 at 02:38 AM.