Quote Originally Posted by Eli85 View Post
A scaling dungeon system (like Mythic+) is really the way to go. I enjoy dungeons in XIV, but they're just a creation tome farm, no more and no less. I would absolutely love to be able to ratchet up the difficulty and try much harder versions of these dungeons.

Oh and folks? Just because Blizzard implemented a system in their own games, does not make it a horrible idea to implement in XIV.
How is farming for tomes different from gear farming? You're still just running the dungeon over and over except you can pick what gear you want with the tomes... Or do you just want the challenge and don't care about gear at all? If so, why not do it undersized &/or undergeared? You don't have to wait for SE to make a difficulty slider.