Quote Originally Posted by Eli85 View Post
A scaling dungeon system (like Mythic+) is really the way to go. I enjoy dungeons in XIV, but they're just a creation tome farm, no more and no less. I would absolutely love to be able to ratchet up the difficulty and try much harder versions of these dungeons.

Oh and folks? Just because Blizzard implemented a system in their own games, does not make it a horrible idea to implement in XIV.
They'd have to put one heck of a carrot on the end of that stick to make me run max level dungeons on a higher difficulty. Even now I'm burned out on Experts. Ran Drowned City maybe twice since the patch. Just nothing there for my main...and I'm getting tomes other places. I'm not saying it's a bad idea, but the rewards would have to be better to make it work. As to what those rewards would be I have no idea. Gear would be an obvious choice, but it wouldn't work so well with tome gear and Savage.