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  1. #81
    Player
    Daemon_Windborne's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    60
    Character
    Akatsuki Shadowsbane
    World
    Jenova
    Main Class
    Conjurer Lv 70
    I haven't made it to Stormblood story content yet so I have no personal experience with the instance in question, but those that are complaining it's too difficult are leading me to wonder how they ever made it through "The Reason Roaille." That was the only solo story instance that took me multiple tries to pass even after looking up strategies.
    (0)

  2. #82
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    If anything, this is proof that the solo MSQ quests need to be harder. I honestly feel sorry for anyone who had to carry OP's dead weight to 70.

    Quote Originally Posted by JCharms View Post
    Its an MMO, and the sole mission of the studio is to try and keep the players around, subscribing month after month, year after year.
    And as many MMOs have learned, gating content can help with that. Nobody wants to play a game where they're constantly saddled with players who can't handle even the most basic content. The majority of MMO players (especially the ones who are likely to be long term players) want to play with other people at or near their own skill level, and if they are constantly subjected to bad players, they're more likely to quit the game. If the core audience quits, the game won't last very long.
    (9)

  3. #83
    Player
    LaurieB's Avatar
    Join Date
    Mar 2017
    Posts
    62
    Character
    Lunataria Carreing
    World
    Goblin
    Main Class
    Archer Lv 70
    Players who don't even like dungeons are REQUIRED to do them for the story line. Tying a story line to dungeon completion isn't the best course, but it the course this game has taken. If story lines are not tied to completing dungeons, your so called "dead weight" wouldn't even matter, you could enjoy your dungeon game style while others enjoyed the story line completion. Both "sides" would be happier but its not the way it is. Doing story line quests "duties" solo, while all other types of group content is acceptable kinda hypocritical. What if people want groups for the story line and want to stay out of "your" dungeons anyway? As long as the story is tied to dungeons, no matter what you do, you will get stuck playing with people who don't want to do them. So group for all duties, like your lovely dungeons already are is a solution that seems very obvious, but won't ever happen because its the way it is is an answer that will always be given no matter how hypocritical.
    (1)

  4. #84
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by LaurieB View Post
    Players who don't even like dungeons are REQUIRED to do them for the story line.
    Those players can also spend their time doing something they actually enjoy given that dungeons are a hefty portion of this game. This is an action based MMORPG.

    Doing story line quests "duties" solo, while all other types of group content is acceptable kinda hypocritical.
    There's actually a lot in this game that can be played solo. The few instances where those things require you to party up (crafter party for workshop progression) are actually considered a pain in the neck rather than a boon. While I imagine the same people who dislike dungeons do enjoy those activities (because why play the game at all, otherwise?!) it's still proof this game has a lot of variety of solo content - well, if you can sustain yourself and don't mind bouncing between crafting specializations, I mean.
    But the one time we get solo duties in combat people cry out.

    What if people want groups for the story line and want to stay out of "your" dungeons anyway?
    Then they can set up PFs and their own FCs and band together with other like-minded people.

    And again, I end up coming back to the fact that I can think of very few true solo duties if at all. Most solo duties give you several other NPCs to tank and heal for you and in this case, outright help with mechanics. They just can't carry you, is the biggest difference.
    (2)

  5. #85
    Player
    Khaidal's Avatar
    Join Date
    Apr 2017
    Posts
    103
    Character
    Khaidal Gesin
    World
    Sargatanas
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by SicariusSeven View Post
    I haven't done it yet. If it is really that easy, then I am confused at why some say it is difficult. Still some MSQ would be nice with a little help.
    I'll admit parts can be tricky, but it's no different than any other fight. Yes, it can get very busy, but it's nothing that can't be beaten with a few tries.
    (1)

  6. #86
    Player
    JCharms's Avatar
    Join Date
    Sep 2016
    Posts
    194
    Character
    Maybelline Charmers
    World
    Cerberus
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Beckett View Post
    If anything, this is proof that the solo MSQ quests need to be harder. I honestly feel sorry for anyone who had to carry OP's dead weight to 70.


    And as many MMOs have learned, gating content can help with that. Nobody wants to play a game where they're constantly saddled with players who can't handle even the most basic content. The majority of MMO players (especially the ones who are likely to be long term players) want to play with other people at or near their own skill level, and if they are constantly subjected to bad players, they're more likely to quit the game. If the core audience quits, the game won't last very long.
    This is the MSQ we are talking about... Its over in days, its not repeatable.. You speak as if theres some kind of lasting progression to it.
    I dont get it, nor any of these arguments brought up around it.
    (2)

  7. #87
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,446
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Daemon_Windborne View Post
    I haven't made it to Stormblood story content yet so I have no personal experience with the instance in question, but those that are complaining it's too difficult are leading me to wonder how they ever made it through "The Reason Roaille." That was the only solo story instance that took me multiple tries to pass even after looking up strategies.
    I would link a video of the fight but it would give story spoilers. So basically the Npc you battle summons orbs that chain to your npc allies and you destory the orbs with an action button. You will fail the duty if even one of the orbs hits one of your npc allies, handling the orbs gets a little hairy at times but nothing that can't be handled. Its just a matter of paying attention and being quick about planning what orbs your going to take out first.
    (1)

  8. #88
    Player
    Sorriow's Avatar
    Join Date
    Oct 2015
    Posts
    68
    Character
    Sorriow Arbalest
    World
    Odin
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Claviusnex View Post
    [...]lose reaction time and vision sensitivity as we age[...] wouldn't hurt anyone or obvious elites like yourself [...] Hopefully you will come to understand this but if not 60 is a lot closer than you realize.
    There are people with only one functioning limb playing this game.
    https://www.youtube.com/watch?v=ogCRNvghbiw

    Your argument is heavily flawed, unless you imply that you want this game to be balanced around blind people. One of my FC members is above 60 with several visual and auditorial impairments and he plays this game just fine. He even cleared savage content with us.

    The gauntlet in OP's post is neither reaction intensive, nor complicated. In fact, it can become very easy with some very minor and basics understanding of the mechanics, such as being able to dispell multiple orbs with one hit, and by actually using your sprint.

    On another note - just because people actually want others to read the instruction manual/tutorial to a video game, doesn't mean they are elitist. You should be aware of that at your age.
    (8)

  9. #89
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,446
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Sorriow View Post
    There are people with only one functioning limb playing this game.
    https://www.youtube.com/watch?v=ogCRNvghbiw

    Your argument is heavily flawed, unless you imply that you want this game to be balanced around blind people. One of my FC members is above 60 with several visual and auditorial impairments and he plays this game just fine. He even cleared savage content with us.

    The gauntlet in OP's post is neither reaction intensive, nor complicated. In fact, it can become very easy with some very minor and basics understanding of the mechanics, such as being able to dispell multiple orbs with one hit, and by actually using your sprint.

    On another note - just because people actually want others to read the instruction manual/tutorial to a video game, doesn't mean they are elitist. You should be aware of that at your age.
    Doing what that talented gentlemen did in that video is far harder then chasing those orbs. lol
    (0)

  10. #90
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    I quite enjoy the single player story fights, they're almost always thematically awesome and help give the impression that YOU'RE the hero. Plus if you fail it's usually because you were ignoring a mechanic or not paying attention to cues from the npc's assisting you (guilty a couple times).

    As a minor aside, you play brd but don't have the reaction time to hit multiple slow moving orbs with an aoe? Not trying to be mean or assume anything just seems odd
    (1)

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