Quote Originally Posted by Dragonhand View Post
Some times trash mobs can be a nuisance, but that is only the result of poor level design.
Trash mobs can add context and enrich the environment pro providing a nice excuse to explore some paths that may not be mandatory, but offer some nice rewards as vanity drops or pure lore, as for example a very short video.

So why the hell does Omega have zero and rabanastre has nearly that...? I enjoy properly used trash mobs and a good level design, but Omega is a bloody arena and rabanastre is a corridor. Kind of lame...
Have you done the old raids? It's like one room trash, boss, trash, boss, weird group mechanic, boss, boss.... not much different in this alliance raid... same with the 8 man raids