Results -9 to 0 of 46

Threaded View

  1. #13
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    The total numbers every match may (or not) give you a hint as to why you lost or won, but a striking dps dummy with a meter in WD would serve another purpose. A diamond player isn't necessarily very good, but getting this far sure gives them experience and a bit of understanding of the pvp. Saying a diamond rank means nothing you know well isn't true...any diamond player knows the game is about bursts and CC, and knows the importance of the wolf's heart, but let me tell you something, applying constant high damage pressure on a target sure helps, if you hit like a wet noodle for 95% of the fight and your bursts fail to kill anyone for whatever reason you are just as bad.

    I know BLM must have a higher sustained than say brd for example, but I'm curious as to what this damage difference is, I don't see a single valid reason as to why players in pvp shouldn't be allowed to compare their numbers now that pvp and pve skills are no longer the same.

    Quote Originally Posted by ThirdChild_ZKI View Post
    I'm simply saying damage isn't always relative to your efficacy in a battle.
    Totally agree with this, but at the same time I don't see the above statement as a valid reason for not having some sort of damage meter in the wolves den area.
    (0)
    Last edited by Gallus; 10-14-2017 at 04:42 AM.