Quote Originally Posted by Bacent View Post
snip

It is fine that they think they are creating some great immersive world but having the right ratio of stuff to make Copper. But they also need to design inside the limits of their servers. If they didn't have to keep worrying about server strain for inventory where could that time be spent. When the sky is the limit, designing it is great. When it isn't and you repeatedly use excuse's infrastructure, manpower, money you look a little (insert derogatory term of choice here).