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  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by IrisBlanchimont View Post
    I do think that an account-wide cooldown might not be a terrible idea, and I would love to see FC-exclusive wards implemented. I worry, though, that in an effort to solve the problem quickly the community would be willing to trade what is, I think, one of the central benefits to the housing system we've labored under.
    People are denouncing the current neighbourhood system because the overwhelming majority will never experience as server stability simply cannot handle the strain. Furthermore, wards just aren't active. The idea of a bustling community where everyone chats and interacts with their neighbours is fantasy. What actually happens is you occasionally see a couple people here or there and offer little more than a "hi." A good number don't even see that much interaction. Now, of course, some will post stories about how wonderful their neighbors are, but those experiences are rare. I was on Balmung, the roleplay server of all places, and scarcely saw anyone around my house save for one FC who didn't venture too far from their yard most times.

    Neighbourhoods were a nice idea, in theory. In practice, they simply don't work.
    (5)

  2. #12
    Player
    Dischord's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    6
    Character
    Meallaire Sergenaux
    World
    Mateus
    Main Class
    White Mage Lv 70
    Agreement for those in here who are talking about wards not actually being bustling neighborhoods. The most that you see this is on the RP servers, and then, only during the active events where people are interacting in the Ward because the entire event is situated there. Otherwise you might find just one or two people playing together, and otherwise not interacting with those around them, because they're playing out transit from point a to point b. Most of the interactions in Wards goes on within an FC, or within an event, or within a house. Not in the open parts of the ward. This might change with the swimming areas that have been added, but again, it isn't as if the OP is suggesting that we get rid of wards, simply that opening instanced housing would be a good alternative for those who do want a house and are uncaring about being in a ward and having a neighbor.
    (4)

  3. #13
    Player
    Insainbutterfly's Avatar
    Join Date
    Aug 2013
    Location
    Pennsylvania
    Posts
    49
    Character
    Rhiannon Witchbloom
    World
    Zalera
    Main Class
    Black Mage Lv 100
    I think this is a fabulous idea that builds off of the current infrastructure! I would love for SE to implement this!
    (2)

  4. #14
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Dischord View Post
    This might change with the swimming areas that have been added....
    The common areas don't have to go away with instanced housing. They just become an entry point as they are today. In fact I think they would actually become more active as they become the central area for everyone to get access to the MB, shops, etc.
    (0)

  5. #15
    Player
    Xerek's Avatar
    Join Date
    Jul 2013
    Posts
    262
    Character
    Alexandr Nocturne
    World
    Balmung
    Main Class
    Astrologian Lv 70
    Have to add my voice to this. I think this is a wonderful solution. Those that already have a house, and those willing and patient enough to play the waiting game for a warded house can continue on, utterly unaffected. At the same time, those without a house that don't care if they have neighbors don't have to wait and can nab an instanced home. Only people that would suffer are the house flippers.
    (4)

  6. #16
    Player
    Cinnamonster's Avatar
    Join Date
    Mar 2015
    Posts
    5
    Character
    Syrena Kalihd
    World
    Balmung
    Main Class
    Scholar Lv 70
    I love the idea with option 2: the ability to upgrade the sizes of apartments would be a godsend!
    (2)

  7. #17
    Player
    D-chan's Avatar
    Join Date
    Feb 2014
    Posts
    93
    Character
    Faye Covington
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Draconous View Post
    Instanced housing was one of the two options offered to us when they first introduced the idea of PoH to the XIV fan base. We chose wards. We chose community neighborhoods. We chose this fate. They told us the limitations of both systems, and we chose the one we have.
    Now after all the programming has been put into place, you want to take it back. Ask them to rewrite everything so that we all can get a slice of land, isolated from each other in lonely little single house plots.
    I’m going to say no to this. We made our bed, and I for one am happier with the system we have over the system that games like Wildstar and Rift have in place. Everyone gets a free house, and most of them sit empty all the time. At least this way we remain interactive with each other and the plots and
    You want us to be punished for a choice that was made no doubt with countless of those who were in favor no longer playing, with many of the current playerbase either being too recent to have had a say then or potentially having chosen the opposite and been overshadowed or just not given their input, and when that choice was made at a time when basically no one could have predicted how overcrowded some servers would become (and how poorly SE would prevent/handle this issue), how poorly SE would deal with housing if overcrowding become an issue, and how popular the game would get/remain four years later? Yeah, no.

    I actually suggested the very same idea as Tiergan's the other day with my FC and many of them were on board. We all agreed we'd be happy to not have a lawn if it meant being able to have personal houses in general, for us and everyone else who is so willing. I don't know why apartment numbers are limited, and I don't know why they're only available in the size of an FC private chamber. I would love to have a medium-house sized "apartment" even if it meant having no lawn and no exterior to customize. I think these should be cheaper than regular housing, given those drawbacks, but unlimited fully instanced housing would be great, as is the norm in most MMO's with housing, and would get around the "we don't have the servers for that" issue with non-instanced wards.

    This is far from asking them to "rewrite everything." We are not asking for existing wards to disappear, or even for the new wards they are seemingly planning on adding not to also be implemented. We are asking for more "apartments" (those things that are already coded and already exist) and for them to have the same indoor space and layouts as Small, Medium, and Large houses (you know, those other things that are also already coded and already exist).
    (6)
    Last edited by D-chan; 10-14-2017 at 11:48 AM.

  8. #18
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I don't ever recall having a say in the matter when housing was going to be introduced.
    Guess i never got the memo as i have been playing this game for 4 years, anyhow....
    I have yet to really see any sort of community activity.
    Sure it is nice seeing other houses and what others have done but if instanced housing would mean more players can actually get a house i could care less of "community feel"

    Myself i had suggested on multiple posts that we should have a mix of instanced and non instanced.
    Perhaps non instanced (wards) for Free Companies and instanced for personal

    How is it a game like Elder Scrolls Online which i have played less then a year, i had no issues getting a Large house months after housing was implemented.
    Oh right it is instanced housing.
    I know not about their server capacities but they have less servers then ffxiv.
    (6)
    Last edited by Maero; 10-14-2017 at 03:28 PM.

  9. #19
    Player
    Amomomo's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    69
    Character
    Amo Momo
    World
    Tonberry
    Main Class
    Dancer Lv 70
    Quote Originally Posted by Draconous View Post
    We chose wards.
    I am sure majority of the new player base (especially since HW and SB) will strongly disagree with that statement.

    MMORPG must remain relevant to its ever changing player market in order to continue to attract current and new players to the game.

    This is how FFXIV achieved its great success in its transition from 1.0 to 2.0.

    Upholding options favoured by legacy/veteran FFXIV players wouldn't be healthy for the future of FFXIV.

    Quote Originally Posted by Alesia View Post
    There is no "Community" that comes from housing wards unless you have an FC...
    I strongly agree with this.

    Majority of the housing wards, even in a highly populated server as Tonberry, there are limited evidence of "neighbours" interacting with each other.

    Upholding the ward system at the cost of housing availability will only benefit the privileged few, especially if you are lucky enough not to be surrounded by empty houses owned by shell FCs/alts.
    (3)

  10. #20
    Player
    ArcheustheWise's Avatar
    Join Date
    Oct 2011
    Posts
    290
    Character
    Kazek Natasch
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Draconous View Post
    At least this way we remain interactive with each other and the plots and wards get used.
    So plot twist... no one's wards or plots are ever so interactive it warrants us having wards.. half the time i would be hard pressed not to find anyone thats just sitting there afk.. and thats even if i find someone. There is zero socializing going on at all. Sure you get an rp group on certain events, but they can still run events if they had instances as well. Nothing changes.

    So all in all instances win out.
    (1)

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