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  1. #1
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KaivaC View Post
    Isn’t that why most, if not all, WoW clones failed? Because they were trying to be like WoW? Quit it.
    Nah, most WoW clones failed, failed for the same reasons any other clone game fails. People recognize the lack of originality in some aspect (or too many aspects) of the game and thus go "If I wanted to play WoW, I'd play WoW"

    Just look at the inventory style of every CRPG and MMORPG, and you'll notice that every MMORPG adapted the "prefix - object - suffix" color coding and background color, and dye colors in some cases as everyone else. In some cases this makes sense because it's less jarring for players who switch games.

    In other cases, technical similarities like the Party arrangement, loot system and choreography combat mechanics has become kinda a given. Great artists steal, as they say.

    But you can't just take the lore, monsters or even gear from one game and dump it in another and go "look mine's better", that's just not how it works. Hence when people suggest adapting something from another MMORPG, you can't just copy it.

    Every game out there tries to out-WoW WoW, and most fail primarily because they are unable to curb player/bot abuse early on, and thus the game gets a bad reputation, and once you combine that bad reputation with cookie-cutter clone feeling, people will just drop the game.

    My suggestion to any wanna-be MMORPG developer. If you want to develop the next uncheatable game everyone wants to play, have every player submit a spit sample and give them a unique character based on a small appearance subset of their DNA. Bot problem solved, as you will never be able to just create a new character. (Currently you can approximate birth sex, hair color, eye color , some facial features and approximate height/breast-size from spit-DNA tests https://www.snpedia.com/index.php/Appearance .) The player could "turn off" some SNP's if it's not to their liking, but otherwise each player will never be identical.
    (2)
    Last edited by KisaiTenshi; 10-13-2017 at 06:24 PM.

  2. #2
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by KaivaC View Post
    Quit trying to turn this into WoW. What WoW is doing made them successful…it’s not gonna make FFXIV successful…in fact, it’s probably gonna piss off some players.
    To be fair there are some things that WoW simply does better than FFXIV. It doesn't make FFXIV a bad game at all and I still 100% prefer FFXIV over WoW, but there are some things that would be cool if they added to this game.

    Like account shared achievements/mounts/minions etc. Very alt friendly and I would appreciate more alt friendly things in this game. Maybe like actually being able to share your private house with your own alts lol

    They also have a glamour log where if you get the item once it adds it to your glamour lists and you no longer have to hold onto the gear piece anymore freeing up space.

    Obviously server space is likely a problem for FFXIV so maybe they cannot do these things yet, but eventually would be nice.
    (20)

  3. #3
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Don't get me wrong...FFXIV does have its flaws. However...rather than implementing something WoW does, whatever the issue is can be fixed in different ways. Naturally, that is risky...and on some points, I agree that taking inspiration from other games would be a good idea...but don't just stop there because WoW is having success with it. I don't want stuff that WoW has just because it works better, I want stuff that is uniquely FF and works. Not like that mess with the Diadem. Adventurer Squadrons, I feel is a good start. So was PoTD when that was introduced.
    (1)

  4. #4
    Player
    JediFirefly's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Ezri Dax
    World
    Seraph
    Main Class
    Paladin Lv 90
    I would truly do cartwheels if they would introduce a glamour log system like WoW uses. I have one retainer who has nothing but glamour gear
    (11)

  5. #5
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KaivaC View Post
    So was PoTD when that was introduced.
    PotD is basically a copy > paste version of Nyzul Isle from XI, just saying. Not "unique", technically speaking, though they were smart to borrow from their prior MMO. They could, and should, look to XI more often imo. Not everything there would work in XIV (that's how 1.0 failed), but a few ideas here and there would do XIV a bit of good.
    (8)
    Last edited by Vahlnir; 10-13-2017 at 07:08 PM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #6
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Vahlnir View Post
    PotD is basically a copy > paste version of Nyzul Isle from XI, just saying. Not "unique", technically speaking...
    Indeed. And I'm pretty sure roguelike-style missions have appeared in a number of other games as well (Door to Subspace in PSU comes to mind), so yeah, that definitely isn't an 'original' thing for XIV.

    That said, if an idea is a good idea, by all means, copy it. I'd love the glamour and Dye systems from GW2 to get implemented in FFXIV (without the cash-shop pall that hangs over them, granted). Sure FFXIV could do something different on these fronts, but the question is always whether they do something different because it adds more value or if they're just being different for the sake of being different. Doing the latter doesn't tend to end well and is likely to result in systems that aren't intuitive, scalable, or particularly sane.
    (3)

  7. #7
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Vahlnir View Post
    PotD is basically a copy > paste version of Nyzul Isle from XI, just saying. Not "unique", technically speaking, though they were smart to borrow from their prior MMO. They could, and should, look to XI more often imo. Not everything there would work in XIV (that's how 1.0 failed), but a few ideas here and there would do XIV a bit of good.
    1.0 failed not because it tried to take from FFXI, it failed because all there was to do was 8 leves PER WEEK and you could only EXP a job so long before you started getting garbage EXP to the point where it was pointless. There was literally nothing to do. :x Also the market wards, there was no auction house..they tried to be unique and just kinda..let people place retainers anywhere and made us browse hundreds of them until we got lucky and found the item we wanted. That was literally all there was to do XD Also the crafting was horrible..you needed a million pieces of one thing to craft something simple...(Like the arm sleeve, body, front, back etc)

    If it actually copied FFXI truly, it would have probably lasted longer then what they did with 1.0. We would have had stuff to do haha

    But I think they should look at XI more often too, or at least take the good from it. It did have a lot of good things..in fact they should look at all the successful MMO's and what they did right, not just FFXI but Aion, Tera, Lineage II, etc. The more the better

    All of my friends who quit FFXIV they all go back to FFXI and they are actively playing it too, so they must be enjoying some aspect of it better then FFXIV.
    (5)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Vahlnir View Post
    PotD is basically a copy > paste version of Nyzul Isle from XI, just saying. Not "unique", technically speaking, though they were smart to borrow from their prior MMO. They could, and should, look to XI more often imo. Not everything there would work in XIV (that's how 1.0 failed), but a few ideas here and there would do XIV a bit of good.
    It is just a rogue dungeon crawler. Random rooms with random chests with items that help you to survive.
    Maybe they copied from Nyzul Isle, but then Nyzul Isle is also a copy from any rogue dungeon crawler. XI have not invented that sub-genre.
    (0)

  9. #9
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by Vahlnir View Post
    Not everything there would work in XIV (that's how 1.0 failed), but a few ideas here and there would do XIV a bit of good.
    1.0 failed because it took the ff11 races (their words not mine) and made am mmo that was 100% different from ff11. it failed because the engine used was crystal tools which is more for solo rpg.

    it failed because instead of making leveling fun, you get punished for it. it didn't have jobs or classes but build archtypes that we had to level everything to customize a job.

    everything was tied to a timer or mini game. look up the fatigue system on youtube. ff11 NEVER had that.

    if you do research, the beta for 1.0 was A MESS. canceled dates, errors, and a rushed launch. the devs admitted they just didn't care, they was like "shrug" just put final fantasy name on it it will sell. (their words not mine)

    do not even get me started on the holiday events........... that dumb holiday bell was such a slsp in the face. ff11 holiday events were tons better.
    (0)

  10. #10
    Player

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    Aug 2017
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    Ul'dah
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    2,057
    Quote Originally Posted by Vahlnir View Post
    PotD is basically a copy > paste version of Nyzul Isle from XI, just saying. Not "unique", technically speaking, though they were smart to borrow from their prior MMO. They could, and should, look to XI more often imo. Not everything there would work in XIV (that's how 1.0 failed), but a few ideas here and there would do XIV a bit of good.
    True...however, it is still a Final Fantasy game, and personally, I think borrowing from prior work is alright. I haven't personally played FFXI, but from what I hear, yes, I agree, there are some things from that title that could be lifted to here. As long as it doesn't create another Diadem-level disaster.
    (1)

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