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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    DRK depends on oGCD usage to compensate for a lack of direct damage multipliers like FoF/zerk. The addition of IR/Req has widened this gap. We cannot afford to be giving up oGCDs the way we have been, going into this expansion.

    I do not understand why we need to differentiate between Dark Passenger in single target and AoE. Circle of Scorn is a universal dps gain. You are not penalized for using it in single target (at 250 potency/mob every 25 seconds - which is more damage than even the old DADP, on a shorter recast, ). In SB, any time that you add a DA requirement to an oGCD, you are forcing it to be a double weave. You no longer have the luxury of prepping DA early in your combo and then consuming it later on. Nearly every GCD action consumes DA.

    You want DP to have a cost? Fine. Build it into the skill itself. You want the player to spend one DA worth of MP? Make it cost 2400 MP. You want them to spend two DA worth? Make it cost 4800. Just make the damage actually reflect the cost. We need more ways to quickly burn off MP, especially in the opener.

    Dark Passenger: Deals unaspected damage with a potency of 200 to all enemies in a straight line before you. Increases Blood Gauge by 20. Cost: 2400 MP.
    Carve and Spit: Delivers a threefold attack with a potency of 100. Increases MP by 2400. (Stormblood Trait: Potency increased to 450. Cost: 20 blood).
    (4)

  2. #2
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SyzzleSpark View Post
    This idea still continues the tradition of making DRK pay a significant chunk of its DPS resource to do what the other tanks do for free. It also is redundant since a raid with 2 tanks already has a -10% damage dealt debuff per 30s with each of them having Reprisal every 60.



    Why?
    which would make WAR having an AoE shield redundant, and having rampart, when u have shadow wall/vengeance etc.

    Its about having the extra option, where other tanks have it.

    I agree it needs even more work than this, for many reasons, but its more redundant as is, this change is less redundant.
    As for why, the next part about passengers DPS loss in the next part here.

    Quote Originally Posted by Lyth View Post
    I do not understand why we need to differentiate between Dark Passenger in single target and AoE. Circle of Scorn is a universal dps gain. You are not penalized for using it in single target (at 250 potency/mob every 25 seconds - which is more damage than even the old DADP, on a shorter recast)
    (Correct me if im misunderstanding your statement.)DA on your single target attacks gives +140 potency or higher. So the MP cost of 4800 = 140 potency. DP is 4800 mp cost for 100 potency, which is a DPS loss.
    DA+DP is 250 potency, which looks like a +150 potency increase, that seems worth while, but you're spending 4800x2 mp, which should be 140x2, which is 280 potency. so again, its a DPS loss. Only if you're messing up, would you ever need to dump MP into passenger, in order to not cap MP with syphon/delirium.

    The next bit you say makes me wonder if you were for changes to DP, but again, I may be misunderstanding you.
    (0)
    Last edited by Claire_Pendragon; 10-13-2017 at 01:05 PM.
    CLAIRE PENDRAGON

  3. #3
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Claire_Pendragon View Post
    The next bit you say makes me wonder if you were for changes to DP, but again, I may be misunderstanding you.
    Lyth is referring to your (and many others') excusing of SE's treatment of DP as "they don't want us using it on the boss" ("they don't want us using it in ST, only AoE") by saying that many other jobs have abilities, like PLD's circle of scorn, that are a DPS gain regardless of the situation, and on top of that, are also free (and in CoS's case, have a shorter recast and DoT attached). Come to think of it CoS is pretty much better than DP in every possible way.

    DP being 150 potency for half a DA and thus 300 potency per DA back in HW caused literally zero issues. There was a priority. C&S>DP>DASE. Now people are saying that adding DP back into that priority by making it more potent than DA would somehow mess things up or foil SE's master god-design. I just don't see it. This is why we don't ever get buffs when we need them. PLD and WAR asked for buffs, they didn't sit around saying "well golly-gee, I sure would like a buff or two, but I think maybe what SE is trying to say here is this/that/the-other so maybe we should just deal with it."
    (6)

  4. #4
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by SyzzleSpark View Post
    Lyth is referring to your (and many others') excusing of SE's treatment of DP as "they don't want us using it on the boss" ("they don't want us using it in ST, only AoE") by saying that many other jobs have abilities, like PLD's circle of scorn, that are a DPS gain regardless of the situation, and on top of that, are also free (and in CoS's case, have a shorter recast and DoT attached). Come to think of it CoS is pretty much better than DP in every possible way.

    DP being 150 potency for half a DA and thus 300 potency per DA back in HW caused literally zero issues. There was a priority. C&S>DP>DASE. Now people are saying that adding DP back into that priority by making it more potent than DA would somehow mess things up or foil SE's master god-design. I just don't see it. This is why we don't ever get buffs when we need them. PLD and WAR asked for buffs, they didn't sit around saying "well golly-gee, I sure would like a buff or two, but I think maybe what SE is trying to say here is this/that/the-other so maybe we should just deal with it."
    Of course it would mess up SE's perfect design. If they were to make dark passenger a good source of damage people might want to use it, and by extension might want to bring dark knight into a raid or dungeon.
    (1)

  5. #5
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Claire_Pendragon View Post
    ...
    I'm making two points. First, DP needs to be viable in single target. We're running a sizeable dps deficit, and we need everything we can get.

    Second, DP doesn't need a DA effect. Merge everything together. Using DA on oGCDs is incredibly clunky because they become forced double weaves. If you want blind or whatever it is you want to add, just build it into the base MP cost.

    At the moment, I'd rather see them keep DA effects to GCD actions unless the devs greatly shorten the animation delay on DA. The clipping can get pretty rough under BW, especially during the opener.
    (2)