I know my friend who mains white mage wouldn't mind another helping hand, and it would make good use of their offensive spells.From a battle content perspective, it makes far more sense for 5 man dungeons to be 1 tank, 2 healer, 2 DPS. This is because it gives the devs far more freedom when it comes to dungeon difficulty, because 4man parties put a huge strain on the single healer.
Maybe 6man content is the answer, 1 tank, 2 healers, 3 dps
Dungeon monsters would have to be made way stronger. I think it could be fun.![]()
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