I guess I should have put RP into the original response, I had that figured into that but probably forgot to.
I'd rather play Sims for decorating personally, far more options but hey whatever floats someone's boat.
Well if you enjoy playing THIS game and they have housing and decoration why would you start playing a different game? hmmm


I have the Sims and play it regularly, I like playing ff14 and appreciate decorating in THIS game which is why I own a medium and small house. That's the end game for me and my girlfriend. Splashing our Gil on our properties.
This is my proposal:
In order for this idea to work, the housing plot cannot have size restrictions and a restriction to purchase another plot (if own one already) within 60 days account-wide.
Most players are content with a small size house. However, a certain percentage do want to increase to a medium or a large down the road.
Here is how:
Every plot starts as a cottage. If you wish to gain access to the bigger size house (house/mansion) then you can do an upgrade quest. It will cost you materials and gil (amount comparable to a medium or large cost.)
Progression: complete medium then can upgrade to large
Pro:
-Player customize their own housing size as the person mature
-Stay at preferred location without moving to another simply because of size
-Community determine their neighborhood size (whether they want all small/medium/large or mixed)
-Prevents flippers to target medium or large house for huge margin profit
-Limits alt abuse of buying plot through FC
So the thing is, although I liked up gradable originally, and the customization would be neat, that adds a lot to SE to do (in terms of making a housing creation). My idea would be a lot of copy pasting so not too terribly hard (and space). Of course, it would be 1 house per CHARACTER and not account. Worse case someone will have 8 TOTAL houses. Again, the FC expands wards as things fill. So this already prevents flippers because plots will always be added.Pro:
-Player customize their own housing size as the person mature
-Stay at preferred location without moving to another simply because of size
-Community determine their neighborhood size (whether they want all small/medium/large or mixed)
-Prevents flippers to target medium or large house for huge margin profit
-Limits alt abuse of buying plot through FC
Last edited by KuraTenshi; 12-03-2017 at 09:21 AM. Reason: Phrasing
It's called good PR. There is no proposed solution, adding more wards does absolutely nothing to a system that will never work in this game. They added more wards in the past, many times, and even doubled them yet look where we are. Adding more wards just means most people will get screwed over a second time.

Exactly. SE has been receiving this sort of feedback for years and they're just now listening? The responses is anything but quick. We ALL knew that it was going to be a login bloodbath before 4.1 launched, and it was everything we expected. How the company can claim that they did not see this coming is completely false. See every expansion rollout and the queue times. See the huge amount of complaints in posts on this forum pointing out well in advance the issues that would arise.
And the idea that by providing less information will create less speculation is a good joke. Perhaps they should have said that while all decisions are still being considered, no details are available at this time.
Oh, and 4.2 is only like four months away. Please look forward to that wait.

You'd have a point if all he said was that they were adding more wards; the other issues were acknowledged and he expressed intentions to remedy them which at the very least shows that they do care. Implying otherwise is just petulant.It's called good PR. There is no proposed solution, adding more wards does absolutely nothing to a system that will never work in this game. They added more wards in the past, many times, and even doubled them yet look where we are. Adding more wards just means most people will get screwed over a second time.
Whether the solutions are competent remains to be seen, but they aren't just brushing this off.
Acknowledging problems does not mean they care. Fixing the problem (which they have failed to do for years now) means they care. They continue to waste time and resources on a broken foundation.You'd have a point if all he said was that they were adding more wards; the other issues were acknowledged and he expressed intentions to remedy them which at the very least shows that they do care. Implying otherwise is just petulant.
Whether the solutions are competent remains to be seen, but they aren't just brushing this off.
They had ample opportunity to fix this mess and they chose not to. They have no intention of creating a real solution.
Prove me wrong Yoshida, prove me wrong.
Actually, the only thing he said was that new wards are added and they'll try to either find a different means to obtain or sell them. In other words, limitations are likely going to be placed, but wards are still wards... limited supply. If the solutions they come up with are incompetent (i.e. adding meager amounts of wards), it is absolutely brushing off the problem. Even doubling what we have now will not remedy the problem.You'd have a point if all he said was that they were adding more wards; the other issues were acknowledged and he expressed intentions to remedy them which at the very least shows that they do care. Implying otherwise is just petulant.
Whether the solutions are competent remains to be seen, but they aren't just brushing this off.
Wards in their current state are bandage fixes to a problem that needs greater attention. Remember that with where players are financially in-game, it's not just the number of wards that would help fix the problem, it's the availability of specific houses too. FC's and players all want M, or ideally L, houses... and those are always in short supply with any ward.
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