"...and though we are pleased to see so many players enjoying this area..."
that made me chuckle xD
Thank you for the quick response, can't wait!!!

"...and though we are pleased to see so many players enjoying this area..."
that made me chuckle xD
Thank you for the quick response, can't wait!!!
I would combine the instanced housing with ishgard housing and the mog station.
You buy a ticket on the Mog station to own an island in an area similar to the sea of clouds and can build a house there. The size of the plot/island needs to be paid with gil just as for normal plots.
An airship brings you from ishgard to your own housing island then. (remember the chocobo air garden in ff9)
The garden and house size depends on the island size you bought - you're always able to up or downsize if you just have the money for it.
Its just like a small, medium or large plot.
- Beside your house will be a market board and a summoner bell. (maybe only for a fee or make it even a craftable item?)
- You can live in your house together with 3-5 friends.
- The island will get lost if you dont enter for more than one year.
- If the island owner is gone for more than a year but not a friend that lives there he will be the new owner. (similar to owning a FC)
- Other people can only come to the island with an invitation that allows them to use the airship to the island for 24 hours.
- Invitations can be obtained by a moogle on the island (up to 50 or so?) and split between the house owner and his friends (like wedding invitations)
You pay with real money for the server storage you'll need with your house, thats why I'd suggest it for Mog station.
Last edited by LaTakk; 10-16-2017 at 01:00 AM.

One suggestion that I think is pretty important to change is the cost of housing. It should cost way more than it does now, why on earth have the base prices not raised since housing was first released? The more time goes on, the more gil players acquire. This would also hopefully help discourage house flippers because they wouldn't be able to make as much of a profit.
With that said, I'd love for there to be a way that anyone who wants a house can get just get one at some point but if that's not possible then raising the price at least allows players who really want housing to work for it.
They changed the prices so that they were the same across all servers. upping the prices would put servers that were at lower Price "ranges" prior to the standardization of housing prices at a disadvantage. You have to understand that they streamlined the prices on servers/data centers quite awhile ago and it was met with positive reviews from players. they won't change that. not with the current....issue with the housing.
More immediate things:
1. ===ONE HOUSE PER ACCOUNT=== ... With housing being such a finite resource, I'd even go as far as saying only one per account, period, but at least one house per account per server. Also can have an FC house, but again only 1 per account.
2. Wards that are DEDICATED to FC's ONLY. On top of that, have house sizes restricted by how many people are in the FC. Having a large house owned by an FC of 4 people is almost as bad as being owned by a single person.
3. Stagger the release of new houses throughout the day. And never right after the servers coming up.
Down the Line:
1. If people have more then one house per account, then they get to pick which one they get the keep, and the rest will be refunded back 100% of starting value (only fair way to do it). Items in house will be stored for awhile. If you don't choose, then the game automatically sells off all houses except the biggest, best ranked one. This would happen with several months notice, (3-6) with emails sent out.
2. INSTANCED HOUSING. Start with something like an apartment. Then make it so you buy additions. Buy a yard. Buy more rooms. Buy a bigger yard. Buy a basement. Buy bigger rooms. Buy a swimming area. Have it be something that a person can work on over time without having to go through the pain of transferring to a bigger house. Let's face it, having the neighborhoods we have now is nicer atmospherically, but it just isn't a system that can keep up with demand. Maybe even make them top off even larger then what current houses get as a little incentive to go the instanced housing then the static housing.
Anyone placing bets yet on Yoshi actually listening to your ideas? Seems like we've all done this song and dance before 4.1.
we can hope, there have been some good ones..and with the fact that the EU and JP communities have displayed 'displeasure' (i'm going with that...JP players are very polite about it, even when they're upset) with the current state of housing, i think something will...be adjusted...i'm just not sure *what* as of yet.
tl;dr: YoshiP and SE don't care about you, or your suggestions.
Everyone is naive. It amazes me, after reading through this thread, that people are actually thanking YoshiP ... for what? Saying the same sh**uff for the past 4 years? FFXIV has a well known history of botching releases, and the subsequent "fixes." Every time the player base comes out en masse, good ol' Yoshi hops on and spews some garbage about how they care, and are going to fix it. When has that ever actually happened?
To believe SE was ignorant of the results of 4.1's release, you have to suspend some pretty major disbelief. SE knew exactly what would happen with the release of 4.1. Believing otherwise is just stupid. Consider:
1. The Economy. There are 10 million subscribers across 65 servers. Assuming SE's efforts to ensure an even distribution of players, that's just north of 150k people per server. Only counting gil made from doing the Main Story Quest, every player should gain about 3 million gil (that's just SB btw). This alone amounts to 461+ billion gil per server. The total value of all 720 plots in Shirogane was 7.8 billion. Not even counting money players already had prior to SB, or players that didn't do MSQ, it should be quite obvious there was enough money floating around to buy up every plot on Shirogane many many times over.
2. The Servers. Whenever a flying f'ing f'up occurs, SE simply blames it on server load. They've done it more times that I can possibly count. Not even counting FF11, SE has 7 years experience running an MMO. And yet, can't seem to fix server congestion. After so many years, does anyone really believe they are unaware of their hardware limitations?
3. The Company. SE has released housing this way before. With similar results. To think this release was going to be any different is the very definition of insanity. I knew housing on my server was going to be gone in minutes. I stayed up all night, updated my client, watched the server status, and smashed the big green button the second it lit up. And got a lobby error. Next try: an SSL error. By the time I got in, I was in queue with 1800 other unlucky people. SE either has the dumbest programmers on the planet, or just don't care about connecting subscribers with their service. Which leads to:
4. The Players. After all the colossal f'ups, starting with 1.0, this game has continued to grow. To the point they offer a discount in their cash shop for idiots to buy sh*t at 30% off. Why? Because people DO. At the end of the day, SE and YoshiP don't give a flying f'ck about you, or me. It's lip service so you keep paying the subscription. It's US that pay their bills, and it's US that make this game possible in the first place. But nothing at all will happen as long as so many people think that travesty Yoshi posted signifies actual change.
SE is just going to bandage this sh*tstorm like always. And people are going to suck it up. It's already happening. Like always.
Last edited by Ashanto; 10-16-2017 at 02:31 PM.
I understand the rage, but it doesn't justify using false informations to back up your thoughts. First of all - it happened multiple times that they improved their stuff and listened to community. It's just wrong and unfair to claim that they never do. I'm not sure if you were around, but I remember ARR when we didn't even have a party finder. Almost every patch bring improvements to this game. Some big ones that come to my mind : token system for loot, cross world partyfinder and friends list, ultimate mode (coming next week), revitalising pvp (which was nearly dead back in a day), making raids more accessible for midcore groups, european datacenter, cooldowns reset, wondrous tails, improvements on timeworn maps, POTD as an alternative for leveling, Doubling the amount of futrnitures you can have. Many things that people diskliked were simply abandoned - red scrips capping, favours system, introducing more features to gold saucer. On top of that, add countless amount of quality of life changes people been asking for. Upon checking your lodestone, I don't think you've been here when ARR started. While SE does lots of things wrong, claiming they don't listen to community and that they never fix things is just false. Sure thing, sometimes they fail - look diadem or LoV. It's a natural process of every single game though. They experiment with stuff, and based on community reaction they adjust it accordingly. They officially apologised for patch 3.1 and mistakes they've made and guess what, since 3.2 this game has been getting better and better.
1) There is no 10 milions subscribers. There is 10 milion accounts made in the lifespan of this game. Actual active players number is not even 10% of that. As such, your entire math is just completely inaccurate and its pointless to discuss with it.
2) I've yet to see a company who'd handle server congestion flawlessly every single time. I played many other online games and I've honestly yet to see one smooth launch of a game/major patch outside of Heavensward which was nearly flawless. They messed it up with Stormblood and its famous Raubahn extreme. You can be sure though, that they did learn from this. I can bet money that similiar stuff won't happen when next expansion launches. As for major patches I somehow don't see a 'server congestion issues' that you're talking about. It was really bad when SB launched (remember 1 hour + queues ?) but they managed to fix that relatively quickly. I don't recall similiar situation since day 1 of ARR. There is way more active players now though. I'm somehow quite sure that they didn't fully expect so many players given how many active players Heavensward had.
3) Following your ridiculous logic, every ddos attack should be easily preventable right ? I mean, come on, internet has years of experience in handling it, yet it still happens somehow. I myself got pwned by the queue in the exactly the same way that you did. Yeah I hate it, but yelling at dev team and insulting their programmers is a childish approach and it brings you nowhere. I myself was bit surprised in how many people were suddenly interested in housing. I realise that shortages has always been a problem but it feels like community has never been as angry and vocal about lack of housing. Result is that Yoshida comes to announce new wards and some potential changes to how they're handled. I don't recall situation like this before. Sure, there were some angry folks here and there, but never on such a scale as right now.
4) That's a typical argument just for the sake of raging. I get it, I myself don't have a single mogstation item. I find some of their pricing to be a little off, but when you look at other mmos and gaming industry these days, it's like nothing. I highly recommend you to check other mmos cash shops. Focus specifically on biggest players on the market - WoW and GW2. Also check some "F2P" mmos where you often end up dumping twice as much. A lot of single player games have microtransactions. Countless DLC's on top of that and adding RNG mechanics in order to increase players addiction (Fifa FUT mode, countless "Loot boxes" in various games). Oh and how about that Assassin's Creed Origins Collector edition for 800 USD ? It's just wrong to blame SE for how majority of gaming industry looks these days.
Now, I don't claim that they will magically fix housing and in 4.2 everyone will be happy. I'm bit sceptical myself. They did manage to fix and improve many things in past though, and that's the reason why I'm trying to remain positive. Raging in a way you did won't make them improve nothing. Community that is vocal but also reasonable in it's feedback will.
Last edited by Imsoangry; 10-16-2017 at 09:53 PM.


To be honnest, this way to think make me more salty than all Yoshidas fail
"They all do this, so no way to blame any of them"
I blame them all. I am on FFXIV forum i blame FFXIV... not Fifa.
BUT more... you said to watch F2P shop => shop is "their sub" Even if i dislike most of those shop they are here for better reason than FFXIV cash shop
GW2 = Buy2Play with NO sub. so to maintain server, they need income => shop
WoW => Yes, best way to compare. And wow did an error. Hard error? hum. Now most minions (every) that spawns in cash shop is for "make a wish" or other charity program when natural mistake in the world (as, recently, american hurricane). In the first month (where the most are sold) so blizzard dont get so much money from this. But ok... go compare?
If i dont do mistake, WoW cash shop will turn 7 soon => 14 minions at 10 euros each. and 11 mount at 25 euros each => 415 euros if a new player comes and buy all. They were added all along those 7 years
add 3 helm you can buy only with bnet app (not in game as other stuff) => +45 euros (3x15)
Then lets see our "not bad" cash shop. 3 years old
i count : appeareances with only female thing (not all so); mounts, minions, seasonnal mixt, seasonnal female, chocobo stuff, emotes, orchestrion roll. AND housing (counting each item only one time... even for those that would want more than 1)
each time, when there is a pack i used the price of the pack (so for example, the 5 scythe in 1 pack, not the price of each)
632,5 euros
So, lets see the bad cash shop from wow, bouh, he is bad. it allows us to get one worst!
I didnt count on both the server change, sex change xxx change... nor the lvling thing, I didnt count ... wedding (7/14 euros) and... didnt count retainers (you know, the sub you can choose to pay when you already you pay the game sub)
FIRST : stop "they all do, FFXIV can do"
Last edited by Aerlana; 10-16-2017 at 11:24 PM.
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