One plot per account, per type (Company / Private) is the way to go, but how would you force this on players who already have more than one?
One plot per account, per type (Company / Private) is the way to go, but how would you force this on players who already have more than one?





Give them the opportunity to choose which personal and fc house they keep and they get refunded the gil for the other plots they lose.

So many years of experience in game developtment and he couldnt see it coming? Odin for example was sold out in less then 5 minutes and yoshi apologize like he is suprised about it. Its a shame and i am writing this even if i got a house. Its sad since many i know didnt because of ignorant Devs.



One option is that you don't and grandfather those in by making the restriction apply when trying to buy a new plot. Not ideal, but it avoids the problem.
Survivor of Housing Savage 2018.
Discord: Tridus#2642

Some tip for yoshi-san
1) Limit 2 house per account instead of per character (there is no way one is actively and realistically using more then this) (1 private + 1 FC)
2) Allow only player with a certain playtime (not subscription time) to buy an house (this avoid player making secondary account just to buy more house)
3) Add enough ward to cover at least 80% of your active player population (counting FC's too) (if technically and financially possible)
Adding more ward without control mechanism like those example above is like opening and let the water run free instead of building canals to channel it where needed.

Thank you! <3
Thank you for a response. Not gonna lie - I didn't expect it coming so quick. Big relief to hear you're looking to implement some changes on top of new wards. Hopefully you can prevent people to buy extra houses on their alts. Looking forward to whats coming !
Thank you for the responseI am glad the failure was acknowledged and you guys are working towards making it better. How long til 4.2?
As a side point, the apartments would be so much better if they had a balcony so you can put in a couple of outdoor items and garden to grow plants.
One thing that needs to happen is new wards need to be triggered when all current wards fill. Now that you can relocate it means that if later on a ward becomes a ghost town people could move to a more populated ward that has an opening.


Except that it costs money to relocate. It would be nice if you could relocate to the same plot in a different ward if it's available, free of charge, though....
「Life is such a fragile thing…」
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


I am glad the failure was acknowledged and you guys are working towards making it better. How long til 4.2? 



